RimWorld

RimWorld

MIM - WH40k Chaos Core
50 Comments
emitbreaker  [author] 5 Jul @ 9:51am 
@All Sorry for the mess but due to the memory leakage in 1.6, I decided to demote this mod from 1.6 and separately launch 1.6 compatible mods. This mod will not be updated any further since I have to drastically change mod structure in 1.6.

Official Devs in Discord says there's no changes in unstable about memory management, but unfortunately, during this one week memory usage of 1.6 significantly increased. I'll try to strip as many items as possible, but I don't think you can play this mod at the day 1 of 1.6.
Freya Anto 6 Jun @ 6:37am 
I can't wait for Night Lords, it will be awesome
emitbreaker  [author] 19 Jan @ 5:06am 
@SwagstylerS Sorry, missed comment. Thanks for your heartfelt comment :)
@Toine10000 It's turret as well as giving some damage reduction hediff to your Chaos Space Marines.
Toine10000 19 Jan @ 4:01am 
what is the portal for? :SM2hereticastartes:
SwagstylerS 14 Jan @ 11:31am 
Hoping your mods continue getting support, find them cool asf, giving a perspective to rimhammer that no one else does
mahorych00 4 Jan @ 3:23pm 
Good to hear, may you find all the inspiration you need
emitbreaker  [author] 4 Jan @ 11:08am 
Pretty much first draft and ETD is unknown, but just started artwork for Night Lords based on new Killteam: Nightmare - Nemesis Claws. It may takes extra longer time because I need to make outter consistency with mortal armors as well as complete redesign of helmets to comply with new helmet designs learned from Armors of the Imperium, on top of my reallife work. I assume it may takes two to three months to release working prototype.
emitbreaker  [author] 4 Jan @ 11:04am 
@kceeri Sorry for my belated response. Once GW launched proper Dark Mechanicum models? Currently, all art assets that I can refer to is Adeptus Mechanicus' Heretic DLC and few (not Chaos but Genestealer) new models from Necrumunda, so it's hard for me to make any differentiation for them as a faction.

@mahorych00 Iron Warriors are pinned after Night Lords. With my recent impression from Space Marine 2 play-through, there are small chance that Death Watch and Grey Knights to be interrupted the queue XD
mahorych00 13 Nov, 2024 @ 7:54am 
Bless your soul, creator. Waiting on Iron Warriors to recreate Honsou's Misadventures on Calth.
kceeri 20 Oct, 2024 @ 7:03pm 
Would you consider some Vashtor or dark mechanicus content?
emitbreaker  [author] 21 Jul, 2024 @ 3:29am 
Ah, and the new malstrain genestealers of Necromunda as well.
emitbreaker  [author] 21 Jul, 2024 @ 3:28am 
Night Lords queued first, then black shields of Horus Heresy. Maybe after that? But for now, I'm focusing on finishing up cultists, arbites and Adeptus Ministorum, so perhaps after them?
ASMR gaming 21 Jul, 2024 @ 3:15am 
iron warrios ?
Gameking117 21 Jul, 2024 @ 12:17am 
were iron warriors?
Slamurmum 15 Jun, 2024 @ 9:35am 
Niceee, can't wait to see the Night Lords when you get to them.
emitbreaker  [author] 1 May, 2024 @ 9:38pm 
@Braindamaged Mailman Besides, I've seen a thread that legendary Legiones Astartes Mod will come back by Archaon himself. TBH that could be much better option than mine XD
emitbreaker  [author] 1 May, 2024 @ 9:37pm 
@Braindamaged Mailman Noted. But you have a queue of Night Lords, Black Shields from Horus Heresy in front of you XD
Braindamaged Mailman 1 May, 2024 @ 7:08pm 
Any chance we'll see Iron Warriors?
emitbreaker  [author] 25 Apr, 2024 @ 3:33am 
@AngryCarp If you don't mind, would you please share your start-up log with me? I also can narrow down your issue, so if you don't mind, please throw it to the WH40k Core Mod's Error Log Thread.
Argyuile 24 Apr, 2024 @ 3:40pm 
@emitbreaker [Update] when using just your mods and their requirements I can load up just fine so my issue must be a mod conflict of some kind if I track down the mod I'll let you know what it is.
emitbreaker  [author] 22 Apr, 2024 @ 8:13pm 
@christophe.poth I just ran several tests with / without any DLCs and sub mods, but couldn't reproduce world gen issue. Though, there were several minor red-lines so I've fixed most of them. So in your case, I think perhaps some sort of mod conflict, and I need your log for further investigation.
emitbreaker  [author] 22 Apr, 2024 @ 5:32pm 
@christophe.poth Would you please throw your log to Wh40k Core mod's error log thread? Then I could isolate what's going on there.
christophe.poth 22 Apr, 2024 @ 12:13pm 
Hi emitbreaker !

First thanks for all these wonderfull WH40000 Mods, superb work imo !

Second when i try to use your Chaos core mod+submod the game spit out a lot of errors , and it can't create a world properly to paly with chaos faction. There are no issues with the WH 40 K core mod nor with the space marines chapter submod added

Can you help on the matter ?

Anyways , thanks a lot

Regards !
Argyuile 18 Apr, 2024 @ 7:24am 
@emitbreaker OK I was just trying to narrow it down, I'm going to just try loading your mods with their pre-reqs see if they work and if so try to figure out were the conflict is.
emitbreaker  [author] 17 Apr, 2024 @ 7:58pm 
@AngryCarp Technically, it works without faction mod but in that case it's less meaningful to you, because all the armors, races, etc are in the sub faction mod. So if you want to play with any new contents related to the armies of the Chaos, you have to add at least on sub faction mod to your mod list.
Argyuile 17 Apr, 2024 @ 7:54pm 
@emitbreaker yes that was in fact the most recent thing I attempted. However reading everything again I may be doing something wrong, does chaos core work with just Core and Weapons or does it ALSO need one of the chaos faction mods to work?
emitbreaker  [author] 17 Apr, 2024 @ 5:42pm 
@AngryCarp That's quite niche and sounds like mod order issue to me. Have you tried rimpy sort at your end?
Argyuile 17 Apr, 2024 @ 3:08pm 
So whenever I add this to my mod list the game stops loading I have to exit out and then when I get back in my entire modlist has been unloaded. Anyone else having this problem? Core, and Weapons load with no problems at all. It's only when I try to Load Chaos Core than I have an issue.
Uriel Septim VII 14 Mar, 2024 @ 5:08am 
ooooooOOOooooo your right! the whole bio mass eating the planet thing how did I not link that with the nids! i got so exited about the blood rain i missed the all devouring hunger! whelp toss me in the bio pools I must be dissolved and have my biomass turned into something useful then! TBH a good mechanicum one would be much appreciated, and using 1.5 as a spring board since you can study the idk....anomolies? monsters? whatever....would be a good segway into the magos biologist.
emitbreaker  [author] 13 Mar, 2024 @ 6:15pm 
@Uriel Septim VII Or pariah nexus / 4th Tyrannic war could be another options - though I need to work on either Mechanicum or Tyranids.
Uriel Septim VII 13 Mar, 2024 @ 11:42am 
Oh yeah, I'll call my world eaters buddies, some Emperors children ( they know how to throw a party), a few death guard to brew up a tasty party punch and who knows if any of the 1k sons will arrive on time or not! lets burn the rim down baby!
emitbreaker  [author] 13 Mar, 2024 @ 11:12am 
@Uriel Septim VII It's time for the black crusade, definitely LOL
Uriel Septim VII 13 Mar, 2024 @ 10:38am 
So Emitbreaker with 1.5 coming out did you see that there will be a blood rain and summoning ritual.....i'm just saying....if something....warpy was to jump out it would fit in this chaos core very well lol
Uriel Septim VII 6 Mar, 2024 @ 9:33am 
sweeeeeetttt...back stories are the key to great messed up colonists lol. The adepta Seroritus all have the cardnalworlder or cemetary worlder back story on my one colony lucky for them they have faith cause the PTSD would shut them all down otherwise lol. They are currently trying to make their own franken servetors out of some prsionors they got, all non mutated humans of course any alian races get the flamer....the heavy flamer lol
emitbreaker  [author] 6 Mar, 2024 @ 6:29am 
@Uriel Septim VII It seems like I've already added pleasureworlder as CSM / SM childhood long time ago, although it only gives social skills. But few more childhood backstories will be pushed by next couple of hours, as a part of prep to Carcharodons and Minotaurs.

And demoncaloabra, let me think about it a bit more.
Uriel Septim VII 3 Mar, 2024 @ 3:37pm 
they are born from women who are stitched together that make up the demoncaloabra birthing pod. when the birth happens the new marine is born with out skin and its all gross, they then have slaves flayed and stitch the living skin on the new iron warrior. so maybe translate to low social skill or no social skill, high crafting cause iron warror?
emitbreaker  [author] 3 Mar, 2024 @ 6:43am 
@Uriel Septim VII I'll add them once I came back from peak-time at my RL project. However, don't know about Demoncaloabra - do they even have a childhood? Besides, if steam and my modding / art skill allows, I'm pretty much interested to add Demoncaloabra itself as a part of the game - but it sounds more familiar to THE LAB, not here XD
Uriel Septim VII 2 Mar, 2024 @ 6:08am 
is there anyway to add a childhood backstory, 1: pleasure worlder/ high art and social bad labor?
2: born of demoncaloabra?
emitbreaker  [author] 23 Jan, 2024 @ 10:39pm 
Killteam: Blooded inspired chaos cultist in progress - barely for south / male type. This will take seriously long etd.
VenomMiku.png 15 Jan, 2024 @ 7:52pm 
Great mod and great art! Keep up the Great Work™!! I'm looking forward to seeing what you come out with next!
emitbreaker  [author] 24 Dec, 2023 @ 10:12am 
Helmet redesign for Heresy to Errant on the way - and guess who comes next! (See the latest screenshot)
emitbreaker  [author] 16 Dec, 2023 @ 4:03pm 
@Tea Enjoyer Night lords, Alpha region, word bearer and Emperor's children are in my plan but I am little bit struggling to find bits for the samples. I can't assure they will come any soon, but in the some point of future.
Biz 16 Dec, 2023 @ 3:16pm 
I know this sounds like a stretch but is it possible to get Night Lords? I feel really dumb for asking rn you can ignore if you want ¯\_(ツ)_/¯
emitbreaker  [author] 10 Dec, 2023 @ 8:31am 
Very first attempt to World Eaters didn't work out to me... Guess I need to refresh myself and reconsider about their color.
emitbreaker  [author] 2 Dec, 2023 @ 11:03pm 
@mayonnaise have a plan for heretek as CSM attachment, dark apostle, possessed marine, oblitrerator and helbrute, but their are quite challenging to be honest. Maybe after current Necron rework, Space Shark chapter?
mayonnaise 2 Dec, 2023 @ 9:46pm 
do you ever plan on doing Dark Mechanicum / Heretek content? desperately craving stuff for Traitor tech-priests...
Gnox 26 Nov, 2023 @ 7:44am 
@Emitbreaker that sounds amazing \m/
emitbreaker  [author] 25 Nov, 2023 @ 10:41pm 
@Atrophy04 Poxwalker is already there (although, looks not good) as Biotech Gene. Also, Blight Launcher will have two firing mods of Nurgle's Rot and Poxwalker Blight, which will deal un-immunable damage to pawns except DG and change a pawn to Poxwalker eventually. They will be released with DG sub faction mod.
Gnox 25 Nov, 2023 @ 9:05pm 
HUGE fan of DG tabletop 40k so hoping for Poxwalkers etc... if you get around and have time for such