Jagged Alliance 3

Jagged Alliance 3

DiceMan-Full-UnpredictableBattle
Showing 41-50 of 57 entries
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Update: 27 Dec, 2023 @ 4:57am

performance tuning

Update: 26 Dec, 2023 @ 5:01am

add ambush mode
- In ambush mode, you can only determine the complete information of the enemies, including hidden enemy number, equipment, and positions, when the combat begins.
- In non-ambush mode, if you have collected current sector intel, you can determine this information before the combat starts. And intel becomes obsolete after use.

Update: 25 Dec, 2023 @ 4:53am

bug fix

Update: 24 Dec, 2023 @ 5:18am

bug fix

Update: 22 Dec, 2023 @ 10:52pm

1. Revised the reinforcement algorithm; it no longer removes militias introduced by other mods. I hope
2. Slightly strengthened the last enemy; he is more fierce now. At the same time, he has a high probability of dropping good items.
3. The captain of the reinforcement squad also has a certain probability of dropping some good items.

Update: 20 Dec, 2023 @ 4:53am

additional enemies deployed in a more dispersed manner

Update: 17 Dec, 2023 @ 4:34am

add debug info in mirror

Update: 16 Dec, 2023 @ 5:05am

bug fix for mirror team outfit

Update: 16 Dec, 2023 @ 2:51am

Mirror Team is coming.

Update: 15 Dec, 2023 @ 12:34am

Calculate drop points, making MG camping in one place more likely to be targeted for airdrops.