Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Nobody
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Update: 9 May, 2024 @ 12:42pm

Small update!

+ Crescent Moon's Conceit can now cancel into Instant Cancel on hit
have funnn :)))))) !!!
looking at you Jar -

Update: 3 Apr, 2024 @ 2:36pm

Codex update! I'm getting ready for adding a new tool soon, so here's the first half of this update.

+ Added complete Character Codex entry
~ Accurate info for all moves and EX versions
~ Unique move names for all EX versions listed
~ Tabs for Fastfall, EX, and how to read Frame Data are WIP

+ Changed hurtbox shifting on Waning Moon's Whimsy, Wrought Iron Grit, and Crescent Moon's Conceit
~ Waning Moon's Whimsy has hurtbox shift on frame 6
+ Increased damage on Waxing Moon's Weal (650 -> 700)
+ Increased damage on Heaven Unto Earth (900 -> 1100, 500 -> 650, 1000 -> 1200, min 100 -> 120)
+ Reduced EX To Come Undone (Yet Becoming Undone) combo scaling (2 -> 1)
+ Removed EX Ashes To Dust ability to counterhit

+ Added slight upwards momentum to all Breath variants

~ Reworked Ashes To Dust (DP)
+ Increased Ashes To Dust damage (1200 -> 2000)
+ Increased Ashes To Dust damage in combo (1200 -> 1250)
+ Increased Ashes To Dust IASA On Hit (20 -> 30)
+ Reduced Ashes To Dust IASA On Hit in combo (20 -> 15)
+ Increased Ashes To Dust DI modifier (1.3x -> 1.5x)
+ Increased Ashes To Dust SDI modifier (1.0x -> 1.5x)
+ Reduced Ashes To Dust DI modifier in combo (1.3x -> 0.8x)
+ Reduced Ashes To Dust SDI modifier in combo (1.0x -> 0.8x)
~ The times change...Ninja can't combo off of their DP anymore. It's only fair!

+ Increased Lay To Rest damage (1800 -> 2000)
+ Increased EX Lay To Rest damage (2220 -> 2500)
+ EX Lay To Rest now refunds EX when autofollowup is landed

+ Increased The Workhorse's Toil damage (1000 -> 1300)
+ Increased The Workhorse's Toil minimum damage (0 -> 300)

+ EX Don't Stop To Rest now +3 block advantage on both hits
+ Catch The Rainbow no longer requires meter to use
~ Still consumes 2 bar if available

Update: 28 Mar, 2024 @ 2:27pm

1.9 update!

+ Added custom block animations
~ :)

+ Added EX Roll
~ Invuln frame 5, Throw/proj invuln frame 1
~ IASA 14-20 (interruptible on opponent's turn within range)
~ Shimmy similar to Ninja's Backsway, gives access God's Left Hand on next turn

+ Added EX Instant Cancel
~ Similar to Guilty Gear Red Roman Cancel
~ 4f IASA that stops time for its duration and allows you to move with an XYPlot with total invulnerability
~ Usable only in combo, and usable out of hits that normally wouldnt be able to Instant Cancel
~ Increases combo scaling significantly but deals no damage, allows for combo extensions at the cost of meter and EX

+ Starting Superdash in neutral now gives EX on frame 13
~ Dash gives EX after being charged from Superdash
~ Does not give EX if started in combo

+ Draw Upon Contempt IASA scales with current EX Charges
~ 0 EX - 15f
~ 1 EX - 16f
~ 2 EX - 17f (current)
~ 3 EX - 18f (only accessible after using Draw Upon Scorn)

+ Draw Upon Scorn meter cost reduced to 2 bar
+ Draw Upon Scorn IASA reduced to 18

+ EX Wrought Iron Grit damage increased, +1 hitstun, now +1 on block
~ :)

+ Reworked EX Intrusion of Force
~ "Dandy Slaying Star"

+ Don't Stop To Rest now -1 Proration
+ EX Don't Stop To Rest now +3 on second hit

+ Breath Of Spite & Breath of Disdain both have additional upwards angles
~ Angles shifted to compensate for addition

+ Breath Of Spite now bounces off ground once
~ :tbh:

+ Added two additional Hustles
~ credit to Pres, once againnnn ---

Update: 24 Jan, 2024 @ 10:51am

Emergency patch!
- Made Nobody playable.
oopsie !!! apparently you cant have jpgs in your files .....

Update: 24 Jan, 2024 @ 10:32am

Late Hotfix!
- Increased Wrought Iron Grit proration to +2.
it was never supposed to be this good !!! but yall needa learn how to DI !!! /hj
- Fixed EX UI bugs, including one where you're forced to EX.
well . i think i fixed it ??? please tell me if it's actually fixed or not ,,,

Update: 17 Jan, 2024 @ 8:48am

Wooo pre-tournament update! If you aren't a knower, come join the Your Only Move Is Hustle discord, and the Your Only Move Is Modding discord while you're at it :)

- Nerfed tracking on Super Fireball.
bowser bullied me into it :sob:
But seriously. I didn't realize how heinous it was until recently...these nerfs are ultimately minor, but should help keep the move tasteful.

- Made Super Fireball +0 on block.
Its ability to entirely remove initiative by being + on block, combined with its already oppressive blockstring potential, leaves it feeling excessive. Now, Nobody should be reliant on smartly using options to convert a projectile blockstring into more intense pressure, rather than being able to get it for free.

- Made Super Fireball stop tracking the opponent if Nobody is in hitstun.
It's ability to deny options is one of its most valuable points, but unfortunately that too heavily enables Nobody to play defensively without much thought. Now, you should be more reliant on delays and defensive placement in order to get defensive utility from it.

- Changed Air Fireball angle.
Finally usable in the air! Enjoy.

- Made Wrought Iron Grit wall splat.
needs it

- Increased Catch The Rainbow's minimum damage.
needs it (x2!!)
It was always supposed to be a goofy yet powerful ender...this should help with that.

- Reworked Extend UI.
It should be easier to check EX moves overall now. I don't know if this causes any bugs! Please report if it does :)

- Added EX Hustle.
Pauses the game for 30 frames of startup. Constantly gives meter while held.
major thanks to Pres for this one (^^ )

Update: 22 Dec, 2023 @ 7:02am

Minor update!
- EX Dash is now Kara cancellable.
You retain 10 frames of projectile invulnerability after starting it, that can be carried into any other move. Tell me if this causes any bugs!
- EX Super Uppercut retains your upwards momentum.
This should allow for it to be used as an expensive, but consistent air combo ender.
- Other minor changes.
Mostly bugfixes. Go wild, play nobody! Er, Nobody, not nobody!
Erm...Your Only Move Is EX Jab???
Nobody sweep!!! Raahhh!!!!!

Update: 12 Dec, 2023 @ 9:20pm

Patch notes!

- Added all icons, and almost all base animations.
- Minor move rebalances! Too many to count! Mostly quality of life.
- Seriously reduced damage on God's Right Hand. Missing the timing by a frame only deals 66% of the damage.
- Increased base maximum EX charges to 3. Go nuts! Blame Lam for this decision!
- Added two new supers, and a third one only accessible when The Mortal Horizon is active.
- Added a unique intro with Boonewielder. Not yet implemented for Boonewielder!!! Soon.

Update: 30 Nov, 2023 @ 5:12pm