RimWorld

RimWorld

MIM - WH40k Fallen Angels
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Update: 9 Jul @ 10:01am

[Auto-generated text]: Update on 7/10/2025 2:00:50 AM.

Update: 29 Jun @ 6:36am

[Auto-generated text]: Update on 6/29/2025 10:35:36 PM.

Update: 12 Apr @ 9:07pm

13/4/2025:
1. (1.5 only) Adeptus Ministorum integration - now all specialists (Dark Apostle, Sorcerer, Wrapsmith and if applicable, Apothecary) armors, helmets and powerpacks considered as a relic of Primordial Truth that gives corruption to the wearer. This includes hood, cape, mantle and any chest heraldry for specialists, as well as chaos tainted horns.

Update: 3 Apr @ 4:35am

3/4/2025: 1.4/1.5
1. Modular update done - this may causes one shot error and missing items to mid-save as it is already announced.

Update: 28 Jul, 2024 @ 5:04am

28/07/2024: XML update
- 1.4/1.5: Internal XML path updated to align with updated abstracts

Update: 9 Jun, 2024 @ 8:47am

09/06/2024: Texture / XML update
- 1.5: New Warcasket (requires VFE Pirates): Helbrute (Fallen Angels). Requires Helbrute and Fallen Angels research on Chaos (MIM) tab plue Warcasket research on Vanilla Expanded.
- 1.5: New PawnKind: Helbrute - now they will be spawned as a part of raid from the Fallens.
- 1.5: Pawnkind updated: Fallen Angels Cultists will now come up with Killteam Blooded armors if Chaos Cult sub faction mod is enabled. They also will wear some Astra Militarum armors if Grimworld - Hammer of the Imperium mod is enabled, same as other cultist / royalist detachments.

Update: 8 Jun, 2024 @ 6:33pm

23/05/2024: XML update
- 1.5: Significantly reduced chance of CSMs come along with Traders. Now they only have 10% or less chance.

02/06/2024: Patch update
- Anomaly: New custom thoughts for Anomaly entities those are given by Gene-Seed added.

06/06/2024: XML update
- 1.5: New Xenotype: Fallen Angels. Added to keep consistency between xenotype and hediffs.
- 1.5: New Undivided mechanism: Since Fallen Angels gene-seed gives random xenotype across all Chaos Domains, it has little bit complicated mechanism.
- Hediff of Fallen Angels: Give random xenotype that is not chaos god dedicated legions - Fallen Angels, Heretic Astartes, Chaos Space Marine, Nurglish Marine (not death guard), Slaaneshi marine (not EC), Tzeentchian marine (not TS), Khornate marine (not WE).
- Xenotype of Fallen Angels: Gives gene-seed hediff of Fallen Angels
- Xenotype of Heretic Astartes / Chaos Space Marine: causes random gene-seed hediff out of Pure Gene-Seed, Fallen Angels, World Eaters, Death Guard, Emperor's Children and Thousand Sons (including Rubiricae)
- Xenotype of Nurglish Marine: causes random gene-seed hediff out of Pure Gene-Seed and Death Guard
- Xenotype of Tzeentchian Marine: causes random gene-seed hediff out of Pure Gene-Seed and Thousand Sons
- Xenotype of Slaaneshi Marine: causes random gene-seed hediff out of Pure Gene-Seed and Emperor's Children
- Xenotype of Khornate Marine: causes random gene-seed hediff out of Pure Gene-Seed and World Eaters

- Long story short, it's Chaotic.

07/06/2024: XML fix
- 1.5: Now fallen angels gene-seed only gives Fallen Angels xenotype.

09/06/2024: XML update
- 1.5: Now player Fallen Colonists only spawn with Fallen Angels Xenotype.
- 1.5: New wall, embrasure, door, autodoor and security door - gives hediff of Glory to chaos to friendly heretic astartes within 3 radius. Requires Chaos Walls and Embrasures and Fallen Angels research on Chaos (MIM) tab, plus related vanilla researches. Glory to Chaos is kind of mixture of undivided dark fact and stratagem.
- 1.5: Now the aura above properly reduces cool downs by 15%, not increases.

Update: 8 Jun, 2024 @ 11:44am

[Auto-generated text]: Update on 6/9/2024 3:44:35 AM.

Update: 8 Jun, 2024 @ 11:17am

[Auto-generated text]: Update on 6/9/2024 3:17:44 AM.

Update: 6 Jun, 2024 @ 9:41pm

[Auto-generated text]: Update on 6/7/2024 1:41:27 PM.