Fraymakers

Fraymakers

Vibri
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Update: 18 Jan, 2024 @ 9:00am

0.1.3
To celebrate the one year anniversary of fraymakers being in early access, here's a Vibri update for you!

BThrow is less janky.

Nair animation/range/SFX changed.

Aerial foot position shifted up which fixes ledge jump.

CPU no longer tries to use Fspecial to recover.

Update: 4 Jan, 2024 @ 1:52pm

0.1.2

Fair: Angle is less janky

Dair: Hitbox placement shifted down

Down Emote: Exists

New graphic for unfinished moves: (兄さん、あなたはチーム全員を笑わせました.)

Update: 31 Dec, 2023 @ 7:35pm

0.1.1 Aka the "i Forgor" Update.
Forgot to add aerial FSpecial.
But it's here now! Heh.

Update: 31 Dec, 2023 @ 7:30pm

0.1.0
New year, new Vibri update!

No move changes, but new moves were added!

ADDED MOVES:

FThrow
UThrow
Fspecial

Update: 14 Dec, 2023 @ 12:36pm

0.0.2
Jab: Infinite jab removed and damage improved.
Ftilt: Frame data and range improved, angle changed.
Dtilt: Damage improved.
Usmash: Damage improved.
Dsmash: Angle changed and damage nerfed.
Dair: Range, animation, and amount of hits improved.

Update: 9 Dec, 2023 @ 9:00am

0.0.1
Mostly done, missing most special moves and some throws.

And no idea why, but sometimes ledge jumps stop working on my characters.