Mount & Blade: Warband

Mount & Blade: Warband

Ardennes Offensive
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Update: 15 May @ 11:40am

Bug fix

Update: 15 May @ 6:18am

Changes:
Changed all bullet speed back to old realistic speed
Tweaked distant gunshot effect so it doesn't lag the sound too much
You now need to have rifle grenades equipped to use rifle grenade launchers, press T to load a round, press RMB to aim before shoot. Also rifle grenade launchers can no longer shoot regular bullets
LMG bots now shoot longer burst when target is far away, while SMG bots do the exact opposite(BAR and STG44 also count as SMGs)
Rifle grenadiers are now dedicated to shoot rifle grenades

Update: 3 Apr @ 12:58am

Guns now match their calibers, ensure you equip the right ammo.
You can now carry only one gun into combat. (There are ways to work around this but it might cause bug, so better not to)

Update: 1 Apr @ 7:47pm

Troops now will crawl when suppressed(not quite polished yet so they stand up sometimes)
Rewritten character creating options
Reconstructed auto weapon scripts for AI, hopefully it runs better
Bastogne center and siege scene

Update: 1 Apr @ 8:47am

Fixed the long standing automatic weapon ammo bug(probably)

Update: 1 Apr @ 7:51am

Tweaked suppression

Update: 31 Mar @ 5:53am

Added suppression for machine guns, you will know what it does when you see it yourself
Also bots now shoot even longer bursts

Update: 30 Mar @ 11:23pm

Improved gun system
AIs not shoot longer bursts
Automatic weapons' accuracy now depends on proficiency, for both player and bots(Yes it don't in older versions)
Bullets are now slower to prevent bugs

Update: 20 Sep, 2024 @ 10:59am

Turns out it ain't the last

Update: 22 Aug, 2024 @ 11:42pm

Added more uniforms to Germans
Other minor updates