Noita
Graham's Enemy Dialogue
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Update: 16 Mar @ 3:24pm

- Redid some lines that were generally unsatisfying
- Added lines for many enemies when killing the player, notably a set of lines for every boss

Update: 4 Sep, 2024 @ 10:27am

- Kolmi now comments on a few more multiplayer mods

Update: 26 Jul, 2024 @ 9:01pm

- Enemies no longer talk when off-screen. This should be a big help to performance
- Fixed Lohkare not mimicking Hiidenkivi properly
- Added new lines for when Stendari and Eldari get stained with water
- Munkki's hands can no longer speak (sorry)
- Player minions now speak less often on average, with slightly more random variation

Update: 21 Apr, 2024 @ 9:19pm

Hello!
- Added dialogue for potion mimics
- Fixed a few miscellaneous errors
- Ghosts spawned by the Kivi boss have custom dialogue upon spawning in

Update: 29 Jan, 2024 @ 10:53am

- Added some new lines for some player allies
- Enemies can no longer speak while suffocating

Update: 5 Jan, 2024 @ 10:02pm

- Finished dialogue for the 7 new creatures added in the beta branch of Noita
- (Graham's Things) Panic Bomb has a chance to give its war cry upon being fired
- (Graham's Things) Lukki Mount will now comment when you die
Thank you for all the support so far!

Update: 26 Dec, 2023 @ 1:33pm

- Added a mod setting to turn off dialogue uniqueness if it's causing lag
- Changed some code around to hopefully run better

Update: 24 Dec, 2023 @ 9:02am

- Fixed the santa hiisi causing errors
- The mod should hopefully work a bit better when not on the beta branch (but still play on the beta branch if you can, please)

Update: 18 Dec, 2023 @ 7:41pm

- Fixed some Kummitus-related lag

Update: 17 Dec, 2023 @ 9:44am

- Fixed a bug where some variants of enemies were unable to speak (this may cause a performance impact, hopefully it's not too noticeable)