Contagion

Contagion

Dead Air
Showing 1-7 of 7 entries
Update: 27 Feb, 2024 @ 6:17pm

Update finale;
- Added new thumbnail.
- Added 1 screamer for Greenhouse and Offices.
Added new screenshots to the workshop!
- Added event triggers for Offices and Airport
- Added more loot at the saferoom in Offices
- Lowered the zombie amounts in the offices, Construction, and airport.
Redone the event for ce_airport; less zees so it doesn't become overwhelming for single player
- Fixed Skybox texture in all maps to match with the original l4d campaign. (may still be quite dark but think this works out just fine)
- Fixed fire Barrels not showing fire
- Fixed potiential crash not spawning Bandits/inmates.

Update: 14 Feb, 2024 @ 12:17pm

- Changed Thumbnail (game still has the current one but will change it if there's anything else.)
- Everything should be featured for what's in the update.
- Added more nav meshes for ce_nursery.

Update: 28 Dec, 2023 @ 1:16pm

- Missed Offices translations, oops..
- Keep in mind, when the major update roles out, there will be some changes and additions I will add on here!

Update: 28 Dec, 2023 @ 12:49pm

Additions
- Added Cubemap folder in this addon (hopefully that fixes the cyan shine)
- Added stuff that'll appear next update!
- Added weapon possible spawns in weapon scripts.
- Added more random locations in the following maps:
- Greenhouse
- Offices
- Airport
- Added more translations for Italian (thanks to Aiden Pierce)
- Added Boarded up windows to make things much more sense.

Fixes
- Fixed Trigger_push that pushes you to the left side. (now pushes you back whenever try to climb back up)
- Fixed Map names that appear in campaign list. Also included the translation versions.

Update: 16 Dec, 2023 @ 11:57pm

- Initiate release to the Public!

Update: 16 Dec, 2023 @ 11:52pm

Update: 16 Dec, 2023 @ 11:09pm