NEBULOUS: Fleet Command

NEBULOUS: Fleet Command

Teranian Empire Colonial Navy
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Update: 19 Jul @ 4:22am

Update 0.52

Adjusted munition VFX thickness
Increased Medium Hull Laser Component Damage (120-150)
Decreased Plasma Charge Ray Count (9-5)
Increased Plasma Charge Component Damage (240-250)

Update: 20 Apr @ 10:37am

Hotfix:

Fixed Medium Laser Cannon prefab rotation (Was causing weird firing angles and hull occlusion)

Update: 13 Feb @ 4:46am

Hotfix:

Fixed Siren-class Defense Platform socket filter crash
Removed no longer necessary box colliders from all hull signatures
Removed custom resource
Reduced all Laser generator cost (50pts-10pts)
Reduced Plasma generator cost (100pts-50pts)

Update: 11 Feb @ 3:44am

Update 3:

Added Instigator-class Command and Control Cruiser
Added CNR-1600 Search Radar System
Added socket filters to integrated weapons and/or sockets
Added default components to existing hulls
Added Lifepods and Lifeboats to existing hulls
Added Hangar Launch Bays to appropriate hulls
Added ANS Strikecraft (Interceptor, Skiff, Bomber, SEWAC)
Updated hull models and textures
Changed shields from M1 Shields to HK Shields
Increased Siren-class Defense Platform cost (30-120pt)
Increased Tresspasser-class Corvette cost (125-300pt)
Increased Infiltrator-class Frigate cost (300-500pt)
Increased Intruder-class Destroyer cost (450-1200pt)
Increased Invader-class Cruiser cost (725-1600pt)
Reduced Light Laser lookahead value (0.75-0.5)
Reduced Light Laser armour penetration (20-10cm)

Update: 2 Feb, 2024 @ 12:26pm

Update 2:

Fixed Aether Enrichment Control Centre not appearing
Fixed CNL-50-MLC Medium Laser Cannon damage smoke misalignment
Fixed CNB-07-CBC Cruiser Beam Cannon damage smoke misalignment
Increased size of Cruiser Heavy Secondary Mount sockets
Increased rare debuff chance modifier on all ACR type powerplants
Added rare debuff change modifier to all TPS type drive systems.
Increased CNS-20-SG Heavy Shield Generator power demand (1000-4000)
Added resource demand to Fleet Command CIC (Now requires 1 Fleet Command Crew resource)
Increased CNL-30-PDB Point Defense System Battery magazine size (3-5)
Decreased recycle rate and reload speed of all Navy PD systems (0.25-0.75sec Recycle/0.75-1.5sec Reload)
Increased CNP-05-PC Plasma Cannon power demand (800-1600)
Decreased CNP-05-PC Plasma Cannon reload speed (24-36sec)
Decreased Plasma Charge projectile speed (600-450m/s)
Decreased CNB-11-LSBC Light Secondary Beam Cannon power demand (1200-1000)
Increased CNB-11-LSBC Light Secondary Beam Cannon armour penetration (10-17cm)
Increased CNB-11-LSBC Light Secondary Beam Cannon component damage (20-30)

Update: 30 Jan, 2024 @ 12:20pm

Hotfix:

Fixed Intruder-class Destroyer main beam socket size

Update: 30 Jan, 2024 @ 11:28am

Update 1:

Added Invader-class Cruiser
CNB-07-CBC Cruiser Beam Cannon
Berthing, Missile Crew
Berthing, Gunnery Crew
Berthing, Intellegence Officers
Berthing, Damage Control Crew
Berthing, Engineering Crew
Large DC Storage
DC Team Barracks
Large Workshop
Aether Enrichment Control Centre
Fleet Command CIC
Large Ammunition Elevator
Mount Gyro Array
Track Correlation Array
Magnetically-Accelerated Rapid-Cycle Cradle
Adaptive Radar Receiver Array
CNS-20-SG Heavy Shield Generator

Increased CNB-08-SBC Siren Beam Cannon cost (30-80pt)
Increased CNB-08-SBC Siren Beam Cannon recycle time (12-48sec)
Increased CNS-07-SG Light Shield Generator shield strength (5000-7000)
Reduced Intruder-class Destroyer armour thickness (25cm-17cm)
Reduced Small Drive socket size (6x6x6-5x5x5)
Adjusted munition generator storage volumes
Increased rare debuff chance in some Navy Drive systems
Fixed Siren-class Defense Platform DC Board
Fixed PD grouping

Update: 20 Jan, 2024 @ 1:40pm

Initial Public Release:

Siren-class Defense Platform
Trespasser-class Corvette
Infiltrator-class Frigate
Intruder-class Destroyer

Integrated and externally mounted weapon systems
Custom internal components
Infinite ammo energy weapons
Shields with impact and health relative VFX

Known Issues:

Shield health colour change somewhat inconsistent
Missing/Incomplete component flavour text
Potential balance issues

Update: 12 Jan, 2024 @ 6:55am

Private Release 9:

Adjusted Plasma Charge ammo size
Added flavour text to ship hulls

Update: 11 Jan, 2024 @ 2:28pm

Private Release 8:

Added CNS-5-SG Light Shield Generator
Actually changed Destroyer Beam Cannon cooldown time to 48sec
Fixed Destroyer Beam Cannon Glow not linking to power outage
Added new names, icons, screenshots and descriptions to most custom parts
Medium Lasers no longer consume ammunition

(Kind of lost track of everything that changed, whoops~)