Left 4 Dead 2

Left 4 Dead 2

Lost and Damned [v1.5]
Näytetään 1–10 / 16
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Päivitys: 29.11.2024 klo 6.08

Added missing map files xdddd

Päivitys: 28.11.2024 klo 17.37

v1.5:
- Fuck it we ball: torch can now stun tank and specials

Map 3:
- Fixed pond rocks collision
- Added glasses to the graveyard truck
- Changed lighting

Map 4:
- Reduced ambient light's saturation
- Fixed janky nav at the restaurant's patio
- Adjusted water fog (more visibility underwater)

Päivitys: 22.8.2024 klo 17.36

Päivitys: 2.2.2024 klo 22.13

v1.4b:
- Accidentally deleted the func_orator on map 3 xD
- Changed addon info version

Päivitys: 2.2.2024 klo 10.38

v1.4:
- Various nav and texture fixes
- Increased base SI spawn time to 58s

Map 1:
- Added an extra wood post on the side of the wall to fix a possible stuck spot outside window
- Flipped skybox/lighting
- Adjusted shadow angle

Map 3:
- Flipped skybox/lighting
- Adjusted shadow angle

Map 4:
- Adjusted shadow angle
- Increase lighting's brightness
- Added a Jukebox to the restaurant

Päivitys: 12.1.2024 klo 6.51

Version change

Päivitys: 10.1.2024 klo 4.50

v1.3:
- Various nav and texture fixes
- Fixed a few missing sound issue
- Added bumpmapping on a few rock cliff/floor texture

Map 1:
- Added intro music
- Added CSS weapon spawns

Map 2:
- Added medkit spawns in the scavenge area
- Added new population for the starting area and construction area
- Added CSS weapon spawns

Map 3:
- Added medkit spawn in the church area
- Added some clipbrushes for the graveyard truck
- Added a platform for SI in the church area
- Fixed a missing brush face
- Clipped a few godspot
- Fixed the saferoom door prop parented to the wrong entity

Päivitys: 4.1.2024 klo 9.19

Päivitys: 3.1.2024 klo 3.41

Fixed an issue with the church guy's script

Päivitys: 2.1.2024 klo 19.56

v1.2:
- Various nav and texture fixes
- Added CSS weapon spawns
- Fixed a few missing sound issue

Map 1:
- Fixed a few metal pieces being too shiny
- Added a ladder leading up from the lower beach area
- Replaced ocean water
- Added non-conflicting talker vscript (by ChimiChamo)

Map 2:
- Fixed an issue with water and The Sun
- Fixed windmill's window being too shiny

Map 3:
- Fixed an issue with skybox fog barrier blocking the moon
- Added MORE item spawns
- Fixed a few prop having no collision

Map 4:
- Fixed a few prop having no collision
- Fixed radio tower stair clip brush locking thrown grenades
- Replaced the restaurant's glass window
- Fixed infected unable to climb the ladder behind restaurant