A Hat in Time

A Hat in Time

Playable Billie (Billie Bust Up)
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Update: 3 Mar, 2024 @ 3:58pm

Security reasons nothing changed sometimes the stupid program does the upload process twice

Update: 3 Mar, 2024 @ 3:57pm

Added Compatibility for Online Party Expressions

Update: 3 Mar, 2024 @ 3:56pm

Added Compatibility for Online Party Expressions

Update: 21 Jan, 2024 @ 6:46pm

Hopefully removed some floating geometry that i massed when updating the mesh...

Update: 21 Jan, 2024 @ 6:31pm

Hopefully fixed a bug where Billie's left ear would permanently shift forward until game reset

Update: 21 Jan, 2024 @ 4:55pm

Icon update!

Update: 21 Jan, 2024 @ 3:33pm

Fixes several issues with the mesh using official Meshes to repair the face mesh and fixes several weighting issues and changes the eyes to match the official Billie seen in the trailers
(if for whatever reason you don't like the new eyes you can go back to the old eyes by using Billie (Old Eyes) instead)

Update: 20 Jan, 2024 @ 6:03pm

Fixed a Bug with the eyes hopefully... i ended up using the wrong textures for her blinking animation... minor bug fix

Update: 20 Jan, 2024 @ 5:55pm

Removed Content folder to prevent people from illegally accessing the two unmodified textures to Billie. this will not effect most people and the mod will still function as normal

If you want these textures please get them from Glamrock Bonnie's sketchfab model

Update: 20 Jan, 2024 @ 3:39pm

At the request of @StellaSymphony set Billie to use Hat Kid's Voicelines
I would add Billie's actual voice lines but i don't want any legal trouble with the Devs... i made this mod because i like Billie Bust Up! and wanted a Playable Billie to go with the other BBU mods it kinda evolved into a way more advanced mod then i originally intended... I think the facial expressions and smart eyes are as advanced as i wish for this to get... i don't want to essentailly turn A Hat in Time into Billie Bust Up so please don't request any more features that will require me to rip more assets from the Patreon Pre-Alpha... thanks for understanding...