Left 4 Dead 2

Left 4 Dead 2

Fast Melee Exploit Fix #1
Showing 1-5 of 5 entries
Update: 3 Jan @ 4:01am

- Optimized code and fixed console errors, so that scripters will not cringe when looking at my code.

And hey, 1 year and 2 days after the release :v

Update: 4 Mar, 2024 @ 3:42am

Small Update 04/03/2024:

Reduced code from 138 to 103 lines by applying the usage of melee entity's script scope to store information instead of a declared array.

Update: 7 Feb, 2024 @ 6:51pm

Small Update 08/02/2024:

Now every single of my script add-ons share the same thinker functions in order to save performance, it will only affect scripts that utilizes thinker functions.

As of 08/02/2024, my only script add-ons that have this feature are Give N Take and Fast Melee Exploit Lite Fix.

Inspired by MANACAT's add-ons

Update: 1 Jan, 2024 @ 3:56pm

Update 02/01/2024:

Simplified code from 173 to 138 lines by removing unnecessary codes.

Update: 1 Jan, 2024 @ 12:09am