Kenshi
Building Collision Fix
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Update: 10 Mar, 2024 @ 3:29am

this version should improve bughouse behaviour
i added custom collision for the stairs made from provisoric 8 polygon plank xD
which should improve walking into the building and out
i also used collision for base from version 3.0

Update: 17 Jan, 2024 @ 2:19pm

version equal to nexus 3.4.1

Update: 7 Jan, 2024 @ 3:01am

3.4 was fine, change was related to false bug report and my inability to verify it anytime soon...
on the good note 3.4 should works better than vanilla which is very nice

Update: 6 Jan, 2024 @ 6:51pm

Fix for inaccessible bughouses
(i hope)
i feel so gaslighted

Update: 5 Jan, 2024 @ 8:42am

new collisions for Bughouse and wall collisions for longhouse

Update: 5 Jan, 2024 @ 3:40am

FLOOR COLLISION FIXES for all 3 buildings (technically 2 as i do use shortcut to minimalize loading times when possible)

Update: 4 Jan, 2024 @ 4:57pm

fix for trap inside longhouse
fix for clippy feets that get under floor

Update: 4 Jan, 2024 @ 9:55am

Big update and fix

Update: 4 Jan, 2024 @ 9:50am

Nane Change across all files
New collision for Longhouse - check images

Update: 3 Jan, 2024 @ 4:55am

in this version i fixed collision for roof and dome and double the testing of this Front balcony or however we call it