Sid Meier's Civilization VI

Sid Meier's Civilization VI

Policy Pack: Maritime
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Update: 1 May, 2024 @ 8:08pm

Fixed a typo.

Update: 30 Jan, 2024 @ 4:42am

Added more checks to the Natural Harbors policy so that district tiles and unworkable improvements (Fisheries with Sukritact's Oceans) no longer contribute to the yields shown with Extended Policy cards. Does not change anything in terms of gameplay.

Update: 5 Jan, 2024 @ 12:02pm

fixed Natural Harbors from not being limited to coast terrain

Update: 4 Jan, 2024 @ 9:18am

fixed policy slot issues on governments

Update: 2 Jan, 2024 @ 11:39pm

fixed Natural Harbors unlock civic

Update: 2 Jan, 2024 @ 11:24pm