Total War: WARHAMMER III

Total War: WARHAMMER III

Tomb Kings Extended SFO Submod
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Update: 16 Jun, 2024 @ 2:23pm

Forgot to remove the SFO dependency

Update: 16 Jun, 2024 @ 1:28pm

Small nerf to some rites.

Update: 16 Jun, 2024 @ 12:04pm

Crash issue is fixed on my end.

Update: 9 Jun, 2024 @ 9:19am

Updated horsemen unit count.
Added an an auto levelling unit capacity increasing skill to the faction leaders.

Update: 9 Jun, 2024 @ 8:49am

Updated for the upcoming SFO update!

Update: 3 Apr, 2024 @ 9:18am

Added grn_effect_grimgor_damage_melee_hidden character_to_character_own 5.0000
to trait_level_effects_tables.

Update: 19 Mar, 2024 @ 5:41pm

Removed some uneeded tables.

Update: 19 Mar, 2024 @ 7:03am

Fixed a crash

Update: 19 Mar, 2024 @ 6:48am

Added garrisons to some buildings. Some factions have unique garrisons.

Update: 15 Mar, 2024 @ 3:25pm

Small balance change

Added vigorous to
Sand Snakes (Sepulchral Stalkers)
Serpent Guard
Qu'aph's Deathspitter Guard (Serpent Guard)

Gave perfect vigor to
Hierotitan (Colossus Bow)

Made Legion units have increased EXP gain


Reason SFO Patch Notes for 4.2 Beta
TOMB KINGS
- Legion units will gain experience 25% faster.
- Sepulchral Stalkers, units: given SFO “Vigorous” ability
- Hierotitan, units; given Perfect Vigour attribute