Don't Starve Together

Don't Starve Together

Global Positions (CompleteSync)
Showing 21-29 of 29 entries
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Update: 22 Jun, 2024 @ 10:48am

sync updates in original mod.
同步了原mod中的更新。

Update: 22 Jun, 2024 @ 10:27am

1. Refactor codes. Now the "reduce lag" option should work fine.
2. Remove the previous function OnlyTrust. Because I think it may be useless and makes codes too complex.
1. 重构了代码。现在“减少卡顿”选项应该可以正常工作了。
2. 去掉了“仅可信用户”的功能,我觉得这似乎没什么用,并且让代码太过复杂。

Update: 22 Feb, 2024 @ 5:59pm

Make the buggy "Reduce Lag" disabled by default.
“减少延迟”有bug,改为默认关闭。

Update: 21 Feb, 2024 @ 11:09pm

1. I attempted to address the issue of server lag when users join the world in the latest update. I added an option called "Reduce Lag," which is enabled by default. I haven't conducted enough testing. If you encounter a bug, you can disable this option and leave a comment.
2. Also optimize the implementation of sync the messagebottle.
1. 我尝试解决了最新更新中用户加入世界时服务器卡顿的问题。我添加了一个名为“减少卡顿”的选项,默认情况下是启用的。我没有进行足够的测试,如果您发现了一个 bug,您可以禁用该选项并留下评论。
2. 优化了同步瓶中信的实现。

Update: 19 Jan, 2024 @ 1:23pm

Fix a bug that makes sync unstable.
修正了一个让同步不稳定的bug。

Update: 18 Jan, 2024 @ 12:05pm

1. Fix the bug that showing the far away place of interests. Thank @LethalBunny for pointing this out.
修正了显示远处的兴趣点的bug。感谢@LethalBunny指出问题。
2. Add Chinese translation for pings as requested by @冰冰羊.
应@冰冰羊 的要求为地图信号加入了中文翻译。

Update: 15 Jan, 2024 @ 8:21am

Add a new function. You can only share the map with trustworthy players.
加入了新功能。现在你可以只和可信的玩家分享你的地图。

Update: 13 Jan, 2024 @ 8:19pm

Remove `print`s in the code that were used for debug.
去掉了代码中用于debug的print。

Update: 13 Jan, 2024 @ 9:25am