Total War: WARHAMMER III

Total War: WARHAMMER III

Continent Clearer
Showing 1-10 of 24 entries
< 1  2  3 >
Update: 17 Jun @ 6:43pm

Version 1.9c

- Updated for game patch 6.2.0.
- No actual changes.

Update: 27 Apr @ 11:24pm

Version 1.9b

- Bugfixes for end of first turn processing.

Update: 25 Apr @ 4:42pm

Version 1.9a

- Added error checking to prevent problems caused by a corrupted MCT settings registry.

Update: 24 Apr @ 1:51am

Version 1.9

- Added a setting to run the mod at the end of the first turn, for compatibility with other mods that run during the first turn, such as Recruit Defeated Legendary Lords or Change Starting Settlement.
- Added some ogre factions to various IE hordes when Mixer is active.

Update: 12 Apr @ 10:19pm

Version 1.8e

- Removed some unneeded leftover test code.

Update: 25 Mar @ 7:56pm

Version 1.8d

- Updated for game patch 6.1.0
- Added Stoneshatter to Southern Cathay hordes.

Update: 30 Jan @ 3:31pm

Version 1.8c

- Updated support for The Old World to the newest version.
- Added the new River of the Flux, Forest of Gallows, Vale of Nightmares, Fleshlands, and Broken Lands provinces to the Chaos Wastes.
- Added the new River Skiros province to the Southern Realms.
- Added the new Silver Bank and Shaded Way provinces to the Southern Badlands.

Update: 14 Dec, 2024 @ 2:44pm

Version 1.8b

- Updated support for Immortal Empires Expanded to the newest version.
- Removed the obsoleted Khureshi province from the Hinterlands of Khuresh.
- Added the new North Isle province to the Eastern Islands.

Update: 12 Dec, 2024 @ 11:21pm

Version 1.8a

- Updated support for The Old World to the newest version.
- Added the new Grim Kadrin province to the Northern Badlands.

Update: 12 Dec, 2024 @ 3:24pm

Version 1.8

- Updated for game patch 6.0.0.
- Added new Cathayan Hinterlands province to Southern Cathay.
- Added The Maneaters to Central Old World hordes.
- Updated MCT settings menu to utilise pages.
- Added MCT setting to adjust when the mod will run.