STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

EaW Pegasus Chronicles Submod
Showing 11-20 of 22 entries
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Update: 21 Jul, 2024 @ 1:14am

tauri GC fix

Update: 19 Jul, 2024 @ 2:04pm

small bug fix

Update: 19 Jul, 2024 @ 1:38pm

Updated to be compatible with new update of open beta

Update: 18 Mar, 2024 @ 11:08pm

small patch, corrects upgrade oversight

Update: 5 Mar, 2024 @ 8:26pm

Added one Zelenka speech, you know THAT one...
Atlantis scale set to 0.8
Orion or Artemis can now be upgraded with ZPM (you will lose the ZPM)
Orion is drone ship with no lasers
Artemis is longer range artillery like ship with no drones
Both are very powerfull ships, depends on you if you want to upgrade or keep the zpm
Changed script for Asuras digsite little - ancient heavy bombers and heavy fighters were replaced with jumpers. Crusier replaced with Destroyer, Destroyer repalced with corvette
Adjusted Sun Tzu plasma weapons fire cones, now shouldnt turn broadside when firing
Apollo, Sun Tzu, Daedalus and USS-Hammond now spawns without asgard laser beams and weaker shileds, can be upgraded on earth once the technology becomes avalible
Digsites (except asuras) "digging" time reduced
Slightly buffed BC-304: Shields from 1600 to 1800, Pop cap from 6 to 5
Slightly buffed X303: Cost from 2000 to 1700
Adjusted BC-303: Shields from 800 to 1200, cost from 2400 to 2500
Adjusted Adria superlaser range from 2000 - 20000 to 1000 - 3000

Update: 28 Feb, 2024 @ 4:57pm

Compatibility with TPC Open Beta 3.1.0
304 refit disabled, not needed as the ship has 302 by default in submod (Mk2 still works the same way)
Removed FOW

Update: 18 Feb, 2024 @ 4:35pm

Adjusted BC-303 Mk2 pop to 4
Changed Anubis Hatak scale factor to 1.1
Reworked Odyssey (both versions) to fit in with regular 304 Mk2 units (still stronger than 304 Mk2).
Reworked 304 heroes (Apollo, Daedalus and such) to be based on Odyssey
All Turbo abilities (All power to engines!) given more speed boost
304 Mk2 turbo now giving very significant speed boost
F-302 turbo ability now gives more speed boost
304 agility (turning) slightly boosted
Increase regen rate for all (I think I didnt forget any) wraith ships
Oneil beams nerfed - now only firing 2 times and with longer CD
Antares CD for missiles increased (now firing less frequently),
Removed most of railgun batteries from Antares
Some railguns on 304 now do more dmg to fighters and bombers
Increased number of fighters Goauld units spawn into battle
Buffed wraith HP and HP regen
Wraith super hive dmg increased, health increased, regen increased, Pop increased, cost increased, can no longer be assassinated
Slightly nerfed 303Mk2 missile dmg, Shield HP and regen
Nerfed Atlantis shiled recharge ability (Longer CD, lasts less time)
Odin mortar projectile number changed from 4 to 3, Small lasers pulse count from 4 to 2
Odin shields nerfed
Old hatak and System flagship power to weapon abilities no longer drain shields
Tweaked Wraith Battlecruiser leech ability to be more effective
Prometheus rocket abilty - lower dmg, higher frequency of fire
Anubis sheilds, dmg and lightning gun buffed
Removed Sun Tzu and Phoenix from regular 304 names
Only way to get to Lantea now is to get ZPM from Praclarush (you can still enter pegasus via void and other ways but Lantea only unlocks when you finish Pegasus research)

Update: 5 Feb, 2024 @ 11:55am

changed wraith wake up time to a bit later (they were waay to early)
Fixed Typo in Polaris description
Changed Odin/Sleipnir description
Fixed Odin hangar not working
Fixed 1 Odin small ion cannon being invincible

Update: 4 Feb, 2024 @ 4:57pm

Tweaked/reworked Sol and its variants and Odin - made them all minor heroes - can now be killed and wont respawn
Tweaked how small asgard lasers work - shorter burst but shorter cooldown too
Changed pop of Orion to 13 - in line with other ancient warships avalible to Tauri
Made aurora variatns minor heroes - can now be killed and wont respawn
Deadalus, Sun Tzu, Apollo and USS Hammond will now only spawn after BC-304 Mk2 is unlocked (and their own prereqs are or have been also completed)
BC-304 Mk2 should now face enemy rather than turn sideways when commanded to attack
Wraith AI now activates alot sooner
Increased Anubis starting funds, hopefully it will make him a bit stronger
Removed light drone launchers from Atlantis (added in previous version, Atlantis is still strongest unit in the game for sure)

Update: 28 Jan, 2024 @ 2:04pm