The Talos Principle

The Talos Principle

The Game
Showing 1-6 of 6 entries
Update: 2 Feb, 2024 @ 8:36am

Water Effects: Turned the first water pool into a training area, forcing the player to discover the central mechanic of the level before solving the actual, more complex puzzle (thanks for the great suggestion!)

Disconnect: Added some wires to the receivers on the back side of the level, also replaced one wall by a fence, to increase visibility into that part of the puzzle. Only the smaller dark wires though, we don't like the big yellow ones very much - still, we hope they will be somewhat helpful for players inspecting the back side.

Update: 29 Jan, 2024 @ 11:12am

The Trials: Reduced receiver charge time in stage 2 (to make quick resolution more likely)

Water Effects: Prevented alternative solution that worked without using the blue receiver at all (thanks for reporting!)

Moon: Made the secret area more easily accessible

Master's Residence: Prevented alternative solution for connecting the red beam that shouldn't be possible (thanks for letting us know!)

Update: 25 Jan, 2024 @ 11:06am

Increased height of some walls on the moon to prevent the player from walking on top of them.

Modified a terminal dialog to give a small hint where to find the key to the door on the moon.

Update: 24 Jan, 2024 @ 10:55am

Improved ending animation timing.

Update: 24 Jan, 2024 @ 10:28am

Updated ending dialog.

Update: 23 Jan, 2024 @ 10:42am

Initial version.