Barotrauma

Barotrauma

Deep sea Warfare
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Update: 13 Sep, 2024 @ 10:21am

Fixed:
Every weapon that caused one of the character's hands to go up (unintentionally, looked weird) when firing a fast-fire gun no longer does that.

Update: 6 Sep, 2024 @ 2:30am

Fixed:
Colossus exosuit doesn't play 2 beeping sounds when there's no oxygen while in water, now it's only 1 as intented.

Update: 6 Sep, 2024 @ 1:33am

Fixed a mistake in the gunpowder's description

Update: 31 Aug, 2024 @ 5:08am

Added:
Jericho 941 Pistol

Changed: You are less likely to spawn with high-grade snipers at the start of a campaign

Update: 25 Aug, 2024 @ 8:03am

Fixed a spelling error in the description of the Colossus exosuit

Update: 16 Aug, 2024 @ 2:02am

Fixed:
Colossus exosuit now doesn't suffocate you in water (oops)

Update: 15 Aug, 2024 @ 11:55am

Added:
Mk14 EBR battle rifle - Bulky, high damage battle rifle with decent magazine capacity

Update: 13 Aug, 2024 @ 9:37am

Fixed:
Winchester and Marlin guns can be crafted as intended now.

Update: 13 Aug, 2024 @ 8:44am

Changed:
Grouped all firearms and explosives into different sub-categories in the submarine editor spawn menu so you can find stuff easier.

Nuclear grenade deals more damage to structures (it will breach hulls easier)

Update: 11 Aug, 2024 @ 6:10am

Added:
'Enforcer' Suit -
Comprised of titanium-aluminium alloy plating, anti-radiological flexible fibers below the plates and around joints for easier manuverability and a gas mask for protection against virological threats, flames and small caliber firearms. It also has an autoinjector slot and the oxygen tank is not depleted if there's oxygen present in the enviroment.

Changed:
Certain explosives had had their effects adjusted to be more noticebale (mainly background walls explosion decals)

Fixed:
Explosive shotgun shells no longer straight up delete airlocks if you shoot them with them, now they simply break them.