Rivals of Aether

Rivals of Aether

Toadette
Showing 11-20 of 23 entries
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Update: 27 Oct, 2024 @ 6:09pm

v1.21
Fixes / Other Changes
+ Mushrooms now work with almost all characters! Characters should now be able to change size regardless of small_sprites (you can still set 'toad_mushrooms_work' to false if you for some reason dont want mushrooms to work, though)
+ Fixed a bug where characters changing size with a mushroom wouldn't have all their hitboxes reset sometimes
+ Made the AI much better, giving it custom code for detecting incoming attacks and projectiles. This allow it to dodge/parry much more effectively in many cases
+ Fixed anti-cheapie a bit (should be less strict, to hopefully have it trigger less on accident)

Update: 26 Sep, 2024 @ 3:47pm

v1.20
Fixes / Other Changes
+ Added tips to the phone, including item descriptions! (I apologize for not doing this earlier lol)
+ Added fire status to bob-omb explosion

Update: 19 Sep, 2024 @ 5:32pm

v1.19
Fixes / Other Changes
+ Offscreen indicators for items, Kart, etc should no longer display while Pocketed by Villager
+ While an item box is in Villager's Pocket, it will no longer despawn if Toadette throws out another item box
+ Added 12 more Miiverse posts

Update: 1 Jun, 2024 @ 11:18am

v1.18
Fixes / Other Changes
+ Added off-screen indicators for Kart, item box, etc
+ Fixed an exploit with Bubble Flower where you could bubble an opponent and throw them upwards for an early kill (only really relevant if gotten from Toad though)
+ Added 2 more Miiverse posts

Update: 31 May, 2024 @ 10:48am

v1.17
Fixes / Other Changes
+ Added a silly interaction with Toad
+ Added Weegee compatibility
+ Added Nintendo Wii Wiimote compatibility
+ Added full portrait to files

Update: 21 May, 2024 @ 7:25pm

v1.16
Fixes / Other Changes
+ Characters exiting the Kart with Special is now a tap input instead of a hold, which should make it harder to jump out immediately by accident
+ Similar to the above, holding down to enter Kart has a smaller range, and cooldown to re-enter Kart is a bit longer. This makes downwards inputs (and other actions briefly after exiting) easier without accidentally entering the Kart
+ Fixed some more size-change code again, to hopefully prevent further desyncs online when an opponent uses mushrooms

Update: 6 May, 2024 @ 8:34am

v1.15
Buffs
+ Increased some stats when going from grounded to aerial, allowing momentum to be kept better
Fixes / Other Changes
+ Fixed some more size-change code (mostly when used by opponents)

Update: 19 Mar, 2024 @ 1:55pm

v1.14
Fixes / Other Changes
+ Added extra impact to powerful hits, and made hits in general feel better with a custom shaky hitpause effect
+ Fixed DSpecial grab not always properly changing ownership of certain articles
+ Improved some DSpecial things about certain specific cases with low friction and/or high speed. The walk animation will only play if the player is actually holding left/right, and if sliding backwards too fast the player should be able to accelerate the other direction properly

Update: 15 Feb, 2024 @ 9:39am

v1.13
Fixes / Other Changes
+ Made stealing items from Toadette hopefully more consistent, as it would often not work depending on player numbers

Update: 9 Feb, 2024 @ 7:16pm

v1.12
Fixes / Other Changes
+ Upgraded the code used for size-changing! Characters no longer need custom hurtboxes for this + attack hurtboxes and such will change to match now
It's not 100% perfect due to some Rivals limitations, but it's the closest we can get (credit to DonGT for messing with it though)
+ Added Toon Link compatibility