Rivals of Aether

Rivals of Aether

Toadsworth
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Update: 29 Jun @ 12:57pm

v1.26
Fixes / Other Changes
+ Improved the AI a little more with custom DAttack behavior (plus fixing an issue where it could sometimes get stuck in DAttack)
+ Some more filesize optimization
+ CPU aggression now scales a bit better with CPU level

Update: 8 Apr @ 1:01pm

v1.25
Fixes / Other Changes
+ Added the SMB2 crouch-jump! Hold down while crouching to make a high jump in general, but if you hold down a bit longer an extra high jump will be stored until you use it or move again!
+ Added several more runes!
+ Improved the CPU further by giving it much more custom behavior
+ Fixed weird dust fx recoloring on some alts
+ Added custom CSS bg color

Update: 13 Mar @ 8:56pm

v1.24
Fixes / Other Changes
+ Fixed bubble flower projectiles being interactible while Pocketed, and fixed them being Pocketable while having a player grabbed

Update: 12 Mar @ 8:46pm

v1.23
Buffs
+ DStrong fire and ice blasts with powerups now scales slightly with size
Nerfs
- Bubbles from bubble flower now have a slight cooldown upon bubbling players
Fixes / Other Changes
+ Added some new VFX to the DStrong fire blast

Update: 10 Feb @ 12:51pm

v1.22
Buffs
+ If fire/ice/bubble powerup is active, DStrong will change and get new effects (an explosion for fire, an ice blast for ice, and bubble projectiles for bubble)
Fixes / Other Changes
+ Finally added some runes!
+ Some more AI improvements
+ Anti-cheapie is now opt-in (hold Attack to activate it!), and should react to less characters

Update: 27 Oct, 2024 @ 6:10pm

v1.21
Fixes / Other Changes
+ Mushrooms now work with almost all characters! Characters should now be able to change size regardless of small_sprites (you can still set 'toad_mushrooms_work' to false if you for some reason dont want mushrooms to work, though)
+ Fixed a bug where characters changing size with a mushroom wouldn't have all their hitboxes reset sometimes
+ Made the AI much better, giving it custom code for detecting incoming attacks and projectiles. This allow it to dodge/parry much more effectively in many cases
+ Fixed anti-cheapie a bit (should be less strict, to hopefully have it trigger less on accident)

Update: 26 Sep, 2024 @ 3:48pm

v1.20
Fixes / Other Changes
+ Added tips to the phone, including item descriptions! (I apologize for not doing this earlier lol)
+ Added fire status to bob-omb explosion and 10 dice
+ Added 1 more Miiverse post

Update: 7 Jun, 2024 @ 10:32pm

v1.19
Fixes / Other Changes
+ Fixed an exploit with Bubble Flower where you could bubble an opponent and throw them upwards for an early kill (only really relevant if gotten from Toad though)
+ Fixed a bug that'd cause some errors

Update: 31 May, 2024 @ 10:49am

v1.18
Fixes / Other Changes
+ Added Nintendo Wii Wiimote compatibility

Update: 30 May, 2024 @ 3:17pm

v1.17
Buffs
+ Increased damage and knockback a little bit on UAir sweetspots, and made the strong tipper hit a tiny bit easier to land
+ Decreased FTilt endlag slightly (-2f)
+ Decreased UStrong startup a bit (f13->f11)
+ Added a proper sourspot to DAir, so that it won't weirdly whiff inbetween sweetspot and holding it
Fixes / Other Changes
+ Added trail effect to dices