Operation: Harsh Doorstop

Operation: Harsh Doorstop

Operation: Desert Storm Faction Pack (ODSFP)
Showing 11-20 of 59 entries
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Update: 19 Aug, 2024 @ 12:18pm

Changed some names of the factions in the single player menu

Update: 11 Aug, 2024 @ 12:49pm

Fixed some issues with ammo bags and engineer construction tools not functioning properly

Update: 2 Aug, 2024 @ 1:08pm

Update: 9 May, 2024 @ 10:13am

  • Hid the debug sphere of the radios

Update: 9 May, 2024 @ 9:53am

  • Fixed mortar placement tools having dummy build piece options
  • Reduced RPG-7 HEAT and AT4 base damage from 650 to 450, to help it be less oppressive to vehicles
  • Repivoted mortars to make previews better line up with the actual placed tube
  • "slomo" command now affects cooldown speeds for airstrikes and radio placements
  • Fixed construction preview flashing green occasionally when build place was not valid anyways
  • Added dynamic despawn timer to build pieces. Build pieces not interacted with after 10 minutes will despawn. Interacting with them (shooting, digging,
  • building, standing near their owning radio, etc) will reset this timer.
  • Shovels now properly display the health of build pieces they are interacting with under heavy lag conditions
  • HESCO Double Walls and Sandbag Walls now take explosive damage as intended (May have been fixed in a previous patch, but I only just now confirmed it)
  • M18 Claymore (2m cable) no longer appears as "OZM-72 (2m)" when interacting with a shovel
  • Fixed compatability issue between shovels and the OHD overhaul mod

Update: 2 May, 2024 @ 5:15pm

  • Fixed hesco walls and other build pieces not being replicated properly and allowing late joined players to shoot and see through them
  • Refactored mortars to use the construction system for placement, leading to more consistent behavior
  • Reworked M18 Claymores to have a visible tripwire like the OZM-72, for fairness sake
  • Increased maximum carried OZM-72 trip mines to 3 from 2
  • Increased HESCO Walls from 1000 health to 4500 health
  • Increased HESCO Walls blast resistance
  • Increased radio build radius from 40m to 120m

Update: 1 May, 2024 @ 5:45pm

For real now, i promise

Update: 1 May, 2024 @ 5:27pm

Replaced the correct asset that I mentioned previously

Update: 1 May, 2024 @ 4:52pm

Reduced texture size on disk by almost half for all weapon textures
Copied some assets from the base game to the mod to see if it fixes the crashes

Update: 29 Apr, 2024 @ 9:48pm

Reduced file size of textures to hopefully assist with freezes possibly caused by hitting the texture limit