Fraymakers

Fraymakers

Viridian (Pogo)
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Update: 23 Jun @ 5:20pm

2.0.2

Patch Notes
-Intro Extended (83 -> 120)
-Added Proper CSS Image
-New HUD Images now pop out of the Battle UI

Update: 14 May @ 12:03pm

2.0.1

Patch Notes
-Light Hurt Animations last 5 frames longer
-Fall Loop must now be active for at least 3 frames before a Pogo can occur
-Parkour Attack Damage decreased (10 -> 6)

Update: 12 May @ 1:07pm

2.0.0

Patch Notes
-HUD stuff
-Weight Decreased (75 -> 70)
-Revival startup increased by 25 frames
-Releasing Midair Jump now keeps 60% of your vertical speed if it exceeds -2
-Parkour Roll now checks for input every frame
-Airdodge no longer sends into Special Fall
-Text on Aerials no longer mirror when facing left
-New Neutral Aerial
-Forward Aerial Startup decreased by 2 frames
-Forward Aerial Launch Angle adjusted (15 -> 35)
-Down Aerial Startup decreased by 2 frames
-Up Aerial Startup decreased by 2 frames
-Up Aerial Damage decreased (6 -> 5)
-Grounded Special can no longer be held indefinitely
-Grounded Special Damage and Knockback Scaling now scale with charge
-Viridian now adjusts his momentum to rise slightly on hit of Neutral Special
-Neutral Special now has a final hit that launches up at a slight angle
-Neutral Special Multi-Hit Base Knockback decreased (75 -> 45)
-Neutral Special Multi-Hit Launch Angle adjusted (SpecialAngle.AUTOLINK_STRONGEST -> 90)
-New Side Special
-Down Special startup increased by 2 frames

Update: 26 Sep, 2024 @ 1:45pm

1.5.0

Patch Notes

-Weight Increased (65 -> 75)
-Parkour Attack hitstop added (-1 -> 3)
-Parkour Attack self hitstop added (-1 -> 3)
-Side Melee hitstop added (-1 -> 3)
-Side Melee self hitstop added (-1 -> 3)
-Up Melee hitstop added (-1 -> 3)
-Up Melee self hitstop added (-1 -> 3)
-Down Melee hitstop added (-1 -> 3)
-Down Melee self hitstop added (-1 -> 5)
-All Melees Startup increased by 6 frames
-All Melees Endlag decreasd by 8 frames
-Up Special endlag increased by 2 frames
-Portals now properly teleport opponents on hit
-Portals now rotate between hitboxes every 10 frames
-Down Special startup increased by 4 frames
-Down Special hitstop added (-1 -> 3)
-Down Special self hitstop added (-1 -> 7)
-Up Throw Knockback Scaling decreased (60 -> 40)
-Forward Throw Knockback Scaling decreased (60 -> 40)
-Back Throw Knockback Scaling decreased (60 -> 40)
-Viridian can no longer pogo through fall special

Update: 30 Jul, 2024 @ 2:29pm

1.4.0

Patch Notes

-Spot Dodge sends into freefall
-Weight Reduced (85 -> 65)
-Terminal Velocity decreased (9.25 -> 8.75)
-Fastfall speed decreased (13.75 -> 11.25)
-Pogoing an opponent now properly sends them into tumble (or crash bounce on the ground)
-Pogoing now always sends down at 5 knockback
-Melees can no longer be used during the first 6 frames of Jump or 15 frames after a Pogo
-Pogo knockback scaling reduced (80 -> 60)
-You can no longer jump out of Parkour Attack
-All Melee hitboxes delayed by 2 frames
-All Melee endlag increased by 5 frames
-Side Melee knockback scaling increased (55 -> 60)
-Up Melee knockback scaling increased (55 -> 60)
-Neutral Special startup increased by 6 frames

Update: 15 Jun, 2024 @ 6:35pm

1.3.1

Patch Notes

-Viridian can now Spot Dodge

Update: 6 Jun, 2024 @ 2:53pm

1.3.0

Patch Notes

-Fixed Melee Disables
-Melee Landing Lag increased by 4 frames
-Size increased (1.2 -> 1.35)

Update: 16 May, 2024 @ 4:47pm

1.2.3

Patch Notes

-Melee disables now have specific modifiers each (to avoid confusion with other disables)

Update: 5 May, 2024 @ 4:37pm

1.2.2

Patch Notes

-Increased Melee Landing Lag by 5 frames
-Down Special Endlag increased by 8 frames

Update: 23 Apr, 2024 @ 5:36pm

1.2.1

Patch Notes

-Players can no longer use aerial attacks out of airdodge
-Fixed a bug which allowed players to attack after letting airdodge run
-Parkour Attack cancel moved to frame 18