Arma 3
DMO_USSR, [GM] DMOrchard's Soviet Armed Forces
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Update: 7 May, 2024 @ 1:43pm

Hotfix

  • Fixed: RPG18 launchers in character inventory were empty

Update: 6 May, 2024 @ 7:18pm

  • Changed: main rifle to gm_ak74n_wud
  • Fixed: groups in Eden's asset viewer appear under "Soviet Union" rather than "USSR"
  • Fixed: inconsistent helmet cover in VDV soldiers (rifleman has correct one: SSh68 TTsKO v1)

Update: 7 Feb, 2024 @ 5:53pm

  • Fixed: marksman soldiers' SVD had no scope (dmo_ussr_soldier_mrk)
  • Removed: two WIP camos intended for other mods from Ka-27

Update: 5 Feb, 2024 @ 12:05pm

  • Logo filename hot-fix

Update: 4 Feb, 2024 @ 5:02pm

Initial release...

  • Created characters based on a combination of uniforms and gear from Jamies Basics mod, and gear and weapons from the GM cDLC (these are both "hard" dependencies, but note that GM vehicles are added by way of the DCX_GM mod).
  • Made use of the "Soviet Union" faction (gm_fc_ur) already defined in the GM cDLC; find it labeled "USSR" under the OPFOR side of the Eden/Zeus asset browser.
  • Created editor subcategories for key branches: VVS, VMF, VDV, and GSFG.
  • Created basic groups in the "Compositions" panel of Eden/Zeus menus.
  • Added relevant vehicles and static weapons from the GM, SOG, CSLA-IC and WS cDLCs by way of the respective crossover mods: DCX_GM, DCX_VN, DCX_IC, and DCX_WS (as "soft" dependencies).
  • Added Kamov KA-32 HELIX-C mod as soft dependency; find it renamed Ka-27 in the "Helicopters (VMF)" subcategory. (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3085703830)
  • Added the UAF Vehicles Pack mod as as soft dependency; find retextured T-64BV in the "Tanks" subcategory. (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2965680724)