Counter-Strike 2

Counter-Strike 2

Orifice (v3.0 UPDATE)
Showing 1-6 of 6 entries
Update: 15 Jun, 2024 @ 2:21pm

• Added new Boiler Room and opened up Alleyway gate to facilitate
• Rearranged Copy room and Break room
• Widened several hallways and core sections
• Removed shortcut CT-Low to Mid-High shortcut
• Bumped out a few walls to create more inside space
• Fixed up Hostage spawn weights and locations
• Safetyglass physics fix

• Skybox/lighting tweaks
• Cubemap fixup
• Added graffiti's and other decals
• General mesh and texture work

• Radar tuneup
• Collision sweep
• Slew of minor fixups and additions

Update: 16 May, 2024 @ 2:54pm

- Major Layout changes in several key areas
- Increased width of many areas that felt too narrow such as mid hall and side alleys

- Content adjustment within several key areas

- General clipping improvement pass

- Adjusted Hostage spawn points and rescue zone
- Adjusted CT spawns

- Many Lighting changes (ACTUAL 8K LIGHTMAPS THIS TIME! ty volvo!)
- New paint job on several rooms
- Post process fix (no more drowned out color palette!)

Loads more to warrant a true v2.0!

Update: 13 Feb, 2024 @ 4:47am

- Updated Radars
- Tweaked Nav
- Lightmap fixup
- Adjusted Atrium
- Added missing PostProcessing
- Added DM spawns

Update: 10 Feb, 2024 @ 6:45am

Various post-update fixes
Clipping improvements
Added cfg for more bots

General improvements

Update: 6 Feb, 2024 @ 7:55am

-Updated to Final lightmaps
-Material fixup

Update: 5 Feb, 2024 @ 8:19pm

Created cs_Orifice.