Project Zomboid

Project Zomboid

TTRP Poses
Showing 11-20 of 20 entries
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Update: 19 Apr, 2024 @ 8:37am

V1.2.1 HOTFix

  • Fixed an issue with Hold Vest pose behaving incorrectly and not allowing to use right-click to re-adjust the pose.

Update: 18 Apr, 2024 @ 11:59pm

TTRP Poses V1.2 - The UI and Ghost Mode Update
  • Over 50 brand new poses and animations.
  • Remade the UI for better legibility, and better representation of poses. Some poses use icons instead of a pose model.
  • New Ghost Mode triggered during pose animations to allow player collision to be disabled, allowing for easier combining of poses and aligning of two player models without player collision.
  • Ghost mode can be cancelled manually by the player with cancel animation.
  • New sandbox settings to toggle player-collision (ghost mode) on or off entirely, or within a specific radius of zombies while on.
  • Ghost mode does not disable for Admin users when in proximity to a zombie.
  • Remade multiple existing poses on a new model rig to remove jitters on a number of poses due to floating clavicle issue. Some jittering still exist, this is an issue with blender exports of FBX files unfortunately.


Known Issues

  • A few errors will be thrown on death and respawning during the brief interlude when the game cannot detect nearby zombies.

TLDR for the update;

Update: 27 Feb, 2024 @ 4:20am

v1.01

Bugfix

Update: 27 Feb, 2024 @ 4:14am

Update: 27 Feb, 2024 @ 4:10am

Update: 26 Feb, 2024 @ 7:06pm

V1.0
Full release.

Update: 26 Feb, 2024 @ 1:11pm

V0.9

Pre-release QA testing.

Update: 21 Feb, 2024 @ 7:00am

V 0.2

-------------------------
Icons added. Poster added. More poses added.

Update: 16 Feb, 2024 @ 5:03pm

Update: 16 Feb, 2024 @ 4:21pm

V 0.1 -

Test branch for pairing emotes.