Call of Duty: Black Ops III

Call of Duty: Black Ops III

BUS DEPOT SURVIVAL
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Update: 19 Apr @ 11:20pm

Version 1.0.3
- Updated Dobby's Black Ops II HUD to his latest version.
- Gobblegums now show on the HUD.
- Zombie Shield now shows on the HUD.
- Fixed Zombie Shield model not spawning when being crafted.
- Powerup FX are now controller specific (Samantha vs Richtofen).
- Added announcer sounds for Samantha & Richtofen.
- Updated Mystery-Box leaving sounds.
- Samantha to Richtofen controller switch now happens upon readying up at round 25 milestone.

Update: 5 Apr @ 11:23am

Version 1.0.2
- Bots no longer have to ready up during round pauses.
- Fixed bug where Mystery Box animations would stop playing.
- Fixed bug where Mystery Box would not delete after moving for some players.
- Overhauled Mystery Box Beam FX so that it is clearly visible from far away.
- Mystery Box colors are now location specific. (Tunnel is yellow, Bus Depot is blue, Diner is purple, Farm is green, Nacht is aqua, Power is white, Cabin is brown and Town is red).

Update: 3 Apr @ 12:47pm

Mission breifing

Update: 3 Apr @ 12:11pm

Version 1.0.1
- Updated Zombie Eyes FX.
- Updated Vulture-Aid Eyes FX to be a subtle green glow so that the eye color underneath is still clear.
- Updated Aether Collapse muzzle FX.
- Updated Fireworks muzzle FX.
- Updated Vulture-Aid Stink FX.
- Updated Vulture-Aid Powerup Glow FX.
- Updated Ambient Wind sound in Pack-a-Punch room.
- Removed unused weapon sounds.
- Moved various large sounds over to loaded from streamed.
- Mods that add sounds should be far less likely to hit the SABS limit now and become compatible with the map.

Update: 31 Mar @ 9:01am

Version 1.0.0
- Added New Custom Mastery AAT "Aether Collapse".
- Added Vector.
- Added Galil.
- Added RPD.
- Added Thumper.
- Added G11.
- Added AUG.
- Added FAMAS.
- Added Double Barrel Shotgun.
- Added PTRS41.
- Added Trench Gun.
- Added Kar98K.
- Added Thompson.
- Updated Zombie Eye FX.
- Added Craftable Zombie Shield by Sphynx.
- Various Minor Tweaks & Changes.

Update: 4 Aug, 2024 @ 3:57am

Version 0.1.4b
- Implemented Black Ops II HUD by Dobby.
- Added official Return to TranZit - Bus Depot Round Sounds produced by Skalv.
- Added M1A1 Thompson SMG port by TheSkyeLord.
- Minor detailing changes in Bus Depot spawn.
- Minor optimization tweaks to lighting.
- Added Retriggerable Order-Based Teddybear Music Easter Egg (6 songs for each possible combination).

Update: 1 Jul, 2024 @ 12:20pm

Version 0.1.3b
- Added Weapon "RPG".
- Added Weapon "Streetsweeper".
- Added Weapon "Magnum".
- Added Weapon "Oden".
- Fixed Thunderwall Camo.
- Fixed Vulture-Aid drinking issue.

Credit to TheSkyeLord for his amazing ports!

Update: 27 Jun, 2024 @ 8:21pm

Version 0.1.2b
- Mods should work again.
- Fixed PHD Flopper wepaon issue.
- Potentially fixed Mk2 Carbine (needs testing, i'm unable to reproduce the bug myself).

Update: 27 Jun, 2024 @ 9:30am

(Thumbnail)

Update: 27 Jun, 2024 @ 9:28am

Version 0.1.1b
- Overhauled Lighting.
- Updated VOX.
- Pack-a-Punch Debris is now 10,000 Points instead of 20,000 and can be contributed towards 2,500 points at a time.
- Fixed Mastered Ray Gun Mk. II Sounds.
- Fixed & Replaced Zombie Doors from Spawn building.
- Added Random Powerup Drops after each Round Pause and a Free Perk after the 5th and 7th pause.
- Added pmr360's Cold War Ray Gun port and included it into the new weapon system.
- Added an easy way for modders to add weapons to the weapon system with a mod (See how HERE).

For those that preferred pre-overhaul lighting update, I've uploaded a separate unlisted workshop item so you can still play that version HERE.