DayZ
AutolockVehicles
Showing 1-9 of 9 entries
Update: 11 Feb @ 4:09am

Pushed wrong mod, fml

Update: 11 Feb @ 3:59am

Fixed

* Updated Expansion module to replace deprecated methods
* Possible null pointer exception on player disconnect

Update: 6 Mar, 2024 @ 12:02am

Fixed

There were still some Null Pointer Exceptions with badly coded cars. I hope this puts an end to it. I am so sorry for all the updates.

Update: 5 Mar, 2024 @ 1:48am

Service Announcement

I was made aware (thanks dan68rs) of the fact that the default value of proximity_unlock_distance_meters is 1, although in the documentation I was advising to not have a value lower than 2, because otherwise the unlock proximity trigger may not trigger.

If you were having trouble getting the proximity autolock feature to work, please check the value of this settings parameter in the config file $profile:AutolockVehicles/AutolockVehicles.json

Fixed
  • proximity_unlock_distance_meters had a default value of 1, although I was advising to not have a value lower than 2
  • Badly coded modded vehicles would cause a null pointer exception

Added/Changed
  • Added an API to use your own logging (see Github)

Update: 3 Mar, 2024 @ 1:54am

Added/Changed

CarCover compatibility

The mod is now compatible to CarCover. On cover, the vehicle gets locked.

Update: 28 Feb, 2024 @ 10:12am

Added/Changed

* AutoLock and AutoUnlock can now be configured separately.
* It can now be configured to autolock the vehicle only if no players inside.
* Lowered loglevel of some logging from DEBUG to NOTICE.

New parameters

enable_proximity_autounlock

Set to 1 to enable unlocking a vehicle when entering its proximity, if the player was the latest to unlock it, and it was the latest vehicle the player unlocked.

proximity_unlock_distance_meters

It it recommended to not set this parameter lower than 2, or it may not register.

Update: 26 Feb, 2024 @ 8:40am

Added/Changed

* AutoUnlock on proximity
* Changed Expansion detection
* More logging

Fixed
* Expansion locking didn't work under certain conditions (thanks for the report and the testing help Pollopicante!)

Update: 24 Feb, 2024 @ 5:53am

Initial update

Update: 24 Feb, 2024 @ 5:50am

Initial publish