Garry's Mod

Garry's Mod

hr_crew_overbridge
Showing 1-8 of 8 entries
Update: 25 Oct, 2024 @ 3:54pm

Update: 25 Oct, 2024 @ 3:44pm

-added vmf to addon thumb file
-hopefully fixes reported issues with missing models

Update: 22 Sep, 2024 @ 2:09am

-added fence and crashed car to the park area
-added light polls in the sidewalks (maybe for a night ver?)
-little sight-line wall and ramp under the bridge
-"California air isn't treating Cory so good"

Update: 19 Jul, 2024 @ 3:12am

-fixed visleaf error in the industrial corridor
-added new clips to prevent players from cheesing waves
-blocked a pathway through containers to spice it up
-revamped the gridlock cars, from 4 props to over 30(?)

Update: 14 Jun, 2024 @ 2:35am

- added the mixed spawn thingy, zombies will now spawn randomly across the map and through spawn points
- made the park to restaurant ramp into actual stairs
- npc clips on railings to make npc jump movement have more options
- more npc points
- added actual windows to the main building
- made the hallway near the graffiti wall look more appealing

Update: 10 Apr, 2024 @ 4:07pm

- added a few new zombie spawns to prevent them being spawn camped
- new "garage" area for zombies to spawn in

Update: 26 Mar, 2024 @ 8:15pm

- set zombie spawns (recommended by UHC)
- added corridor from park to road block
- made the double stairs wall look less bland with more foliage
- other smaller tweaks i cant really remember like lighting

Update: 26 Feb, 2024 @ 11:28am