Company of Heroes 3

Company of Heroes 3

(4) COMP STOMP VI - D-DAY
Showing 1-9 of 9 entries
Update: 15 Sep, 2024 @ 7:12am

Updates,

- Cleaned up some of the playbill scripting in the beginning of the match.
- Did some multiplayer testing, bases showed up every time.

Let me know if you issues still.

Remember, all TEAM 1 slots must be Human or CPU.
Team 2 must be all CPU.

Update: 15 Sep, 2024 @ 7:09am

Update: 15 Sep, 2024 @ 6:59am

Update: 3 Mar, 2024 @ 11:19am

Update,

- Lowered random chance of mortar spawns, should see less frequently.

Update: 3 Mar, 2024 @ 10:16am

Updated issue FOW was causing crash sometimes.

Update: 3 Mar, 2024 @ 9:54am

Updates,

- Add FOW reveal for each stage, so players have better idea what to kill to advance.

Update: 3 Mar, 2024 @ 8:08am

Updates,

- Added timer before each wave.
- Reduced allied volume of infantry in first 10 minutes.
- Increased german plane attacks from 10 seconds to 60 second loop.
- Added more logic to Brit infantry attacks, now will try going around defenses and attack from side.
- Added allied bases to spawn automatically on final wave.
- Reduced ship artillary on beach.
- Added enemy plane loiters between waves around landing craft to prevent players from camping at boats.
- Added delay timer for wave 2 so enemy artillery doesn't destroy crates.

Update: 2 Mar, 2024 @ 5:54pm

Update: 2 Mar, 2024 @ 5:08pm