Jagged Alliance 3

Jagged Alliance 3

Revised Tactical Gear II
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Update: 24 Sep, 2024 @ 10:14am

Version 0.24-774

Fixed bug which made it impossible to loot dead bodies during combat

Update: 23 Sep, 2024 @ 11:16pm

Version 0.23-772

Removed script which automatically should set slotsize for items to 0 if not set.

Update: 21 Sep, 2024 @ 6:16am

Version 0.22-764

Added script which should prevent that parent classes override child classes config
Added the possibility to put gas grenades into carabiner slot

Update: 25 Aug, 2024 @ 1:16pm

Version 0.21-761
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Removed Revised Mags II hard dependency (thank you Lucjan)
Reworked LBEs to make them more useful
Removed costs to draw pistols from holster and knive from sheats

Update: 25 Jul, 2024 @ 3:31pm

Added missing slotdefs for crafting items
Made weapon drawing or swapping from holsters cost only 1AP

Update: 14 Jul, 2024 @ 2:35pm

Fixed beasts dropping lbes
Changed and added some slot configs
Reworked LBEs to make them more flexible
Added knive leg holster

Update: 9 May, 2024 @ 2:22pm

Added more checks if unit is player controlled
Fixed various warnings
Fixed Doubletoss - now grenades from different slots can be used
Fixed drag and drop behaviour between mercs to work like vanilla again

Update: 21 Apr, 2024 @ 4:43pm

Reevaluation of all weights
Added mod option to allow bullets inside magazine pouches
Added mod option to make some items lighter
Added missing slot definitions for some items
Readded decimal in Inventory screen to weights
Fixed problem when items were granted by NPCs

Update: 21 Apr, 2024 @ 4:42pm

Reevaluation of all weights
Added mod option to allow bullets inside magazine pouches
Added mod option to make some items lighter
Added missing slot definitions for some items
Readded decimal in Inventory screen to weights
Fixed problem when items were granted by NPCs

Update: 13 Apr, 2024 @ 8:02am

Fixed problem with militia mod and missing militia squad icons in inventory
Added shortcut to activate and deactivate rollovers inside inventory