Rain World

Rain World

Expedition Region Support [BETA]
Showing 1-9 of 9 entries
Update: 31 May, 2024 @ 6:03pm

Version 0.9.85
- Fix root cause of equivalence issue. Enable cache for campaigns once more.

Update: 30 May, 2024 @ 6:27pm

Version 0.9.84
- Fix custom equivalences targeting the wrong region in campaigns. Still unresolved for Expedition, which would only affect restrictions involving equivalent regions.

Update: 19 May, 2024 @ 7:15pm

Version 0.9.83
- Implement Custom Shelter detection option. Custom regions may now be reliably spawn areas in Expedition.
- Allow settings to be saved, enabled through Remember My Settings. Settings will revert back to default values when leaving the Expedition menu when not set.
- Improve functionality of the restriction file processor
- Slugcat ALLOW/NOTALLOW headers now support values on those lines
- Room-specific restrictions now support restricting by Worldstate
- Restriction modify files no longer requires an [ADD] block on every line, only one on the first line
- Optional regions for unlock required MSC regions now require unlock by those slugcats (Story regions do not)
- Divider lines are now fixed in the dialog menus
- Overhaul of region equivalences, equivalency data is now cached on game load
- As such we are well on our way to officially supporting overriding multiple regions with a single region. (Not quite there yet)
- Along with the changes to how region equivalences are stored, the file read process has been changed to permit multiple lines, and whitespace. Adding new equivalences is now more flexible.
- On the code end, numerous helper methods have been included, along with a partially feature complete data miner class for reading world file data

Update: 16 Apr, 2024 @ 8:14pm

Update: 14 Apr, 2024 @ 5:25pm

- Implement OnSlugcatUnlocked restriction
- Implement custom region unlock conditions for code mods
- Fix slugcat restrictions being incorrectly applied when allow conditions are not defined
- Fix Shoreline being available to old world slugcats
- Resolve a legacy compatibility issue
- Update README

Update: 8 Apr, 2024 @ 8:06pm

- Spawn filters from Settings menu for Vanilla, MSC, Custom, and Visited Regions are working
- Include Expedition progress as part of the visited regions check
- Optimizations to region selection process
- Various improvements to logging of region selection process
- Fix WorldState restriction not being applied correctly. (Also fixes slugcats sometimes spawning in regions they shouldn't)
- A bonus feature for players to discover

Update: 20 Mar, 2024 @ 8:30pm

- Update to be compatible with Rain World build v.1.9.15
- Adjustments to challenge filtering behind the scenes
- Fallback spawns will default to the starting room for all default slugcats
- Fix to really buggy behavior when interacting with unavailable slots. Activated by a devmode limited feature.

Update: 11 Mar, 2024 @ 12:58pm

Fix regression caused by a recent bug fix

Update: 10 Mar, 2024 @ 8:45pm