RimWorld

RimWorld

[WYD] Bone
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Update: 29 Jun @ 2:07am

[Auto-generated text]: Update on 6/29/2025 10:07:38 AM.

Changed

- Skull
- Long Bones

Both these items now have a deterioration rate. Must have missed this out by accident given the bone blocks do.
Skulls now have a stack limit of 25, and mass of 1.5 similar to the vanilla ones.

Update: 13 Jun @ 4:25am

[Auto-generated text]: Update on 6/13/2025 12:25:32 PM.

Updated

- Updated to 1.6

Added

- May Require Flags
- Research Tab

Added May Require flags for the Vanilla Achievements files. This should stop the game complaining about these files if that mod is not enabled.

I decided to add a research tab for all my mods that have a new research to make it a bit cleaner.


Update: 12 May @ 9:11am

[Auto-generated text]: Update on 5/12/2025 5:11:26 PM.

Changed

- Bone Leggings Recipe
- Bone Helmet Recipe

Removed skull cost from Bone Leggings.
Upped skull cost for Bone Helmet to 5 from one.

This was done in order to not cause errors for Reclaim Fabric since the previous cost would throw up errors about it's inability to produce wood out of thin air. The new cost of 5 for the helmet should at minimum produce 1.

Update: 12 May @ 9:03am

[Auto-generated text]: Update on 5/12/2025 5:03:04 PM.

Ignore this, changes were not saved FFS

Update: 25 Apr, 2024 @ 3:38am

[Auto-generated text]: Update on 4/25/2024 11:38:29 AM.

Added Achievement - That's Not A Knife.. for lolz (requires Vanilla Achievements mod)
Added Achievement - Rag'n'Bone Man for lolz (requires Vanilla Achievements mod)
Added Achievement - Stylish, And Effective for lolz (requires Vanilla Achievements mod)
Added Achievement - Strap Bones To Ya Chest! for lolz (requires Vanilla Achievements mod)
Added Achievement - Strap Bones To Ya Legs! for lolz (requires Vanilla Achievements mod)
Added Achievement - Mmmm, Tasty....Probably for lolz (requires Vanilla Achievements mod)

Added Achievement - Walking On Headshells. for lolz (requires Vanilla Achievements mod)
- This last mod is not currently active due to limitations on the trackers. This will be enabled once a suitable tracker is made for tracking placing floor tiles (although not by me :P)

Update: 17 Apr, 2024 @ 2:07am

[Auto-generated text]: Update on 4/17/2024 10:07:19 AM.


Changed

-bone broth*

Added

-bone stock**

*Bone broth is no longer cooked directly from bones. It is instead made from bone stock. This change was made in order to fall in line with the rules of the Ideology mod, as previously bone broth was seen as a vegetarian meal (which it is not, as bone is an animal by-product) Both broth is now seen as an item that can be eaten by everyone, the same as other animal product only meals (see milk, or unfertilised egg only meals for example)

Bone broth takes the same amount of time to cook as simple meals

**Added bone stock as an ingredient item, produced from bone by cooking long bones over a length of time. Bone stock is considered an animal product, and can be used as either an ingredient for cooking other meals; or used to make the bone broth.

Given that bone stock is the replacement for the old bone broth recipe, the time it takes to render bone down into a usable ingredient is the same as it took previously to make bone broth.

Please note: While it ultimately takes longer to make bone broth than it does to take a simple meal as it first requires a processing step, it is important to note that:

-bone stock does not have an expiry date, as it is a rendered product of bones, down to a dry powder.
-bone broth still has an extended lifespan over simple meals.
-bone broth has a reduced nutritional value over simple meals (0.45 nutrition)
-bone broth can be used as a baby food for Biotech DLC, given it's liquid nature

Update: 8 Apr, 2024 @ 11:08am

[Auto-generated text]: Update on 4/8/2024 7:08:45 PM.

Changed

-reworked the skelefloor to be more in tune with vanilla graphics. Took a fair bit of effort to do though

Update: 7 Apr, 2024 @ 5:23pm

[Auto-generated text]: Update on 4/8/2024 1:23:47 AM.

Changed (lowered) the bone cost of the skelefloor (down to 16 from 45.) Iunno though, to my mind it still feels like they should cost a full corpse worth rather than the half a corpse worth I set initially, but given how the pattern actually works, it is fair to spread the total cost over a few tiles, rather than per tile.

Update: 7 Apr, 2024 @ 5:33am

[Auto-generated text]: Update on 4/7/2024 1:32:55 PM.

Major update. Changed all defnames to unique prefixed ones to prevent potential conflict with other mods. Took a while.

Also updated some textures, added a new floor etc.

Update: 30 Mar, 2024 @ 9:31am

[Auto-generated text]: Update on 3/30/2024 4:31:50 PM.

Quick fix for bugs.

No, literally. I fixed the bugs so they don't drop bones., coz bugs should drop Chitin. Speaking of which, which out my other mod Chitin, where bugs drop chitin, and some other things. If I remember, I'll add at patch for Chitin so that rotten insect corpses can be harvested for chitin, coz desiccated insect corpses have no use