Rusted Warfare - RTS

Rusted Warfare - RTS

Virsenian Glory Remake BETA 0.7.9
Showing 11-20 of 29 entries
< 1  2  3 >
Update: 10 Jan @ 5:51am

Gliders hotfix.

Update: 10 Jan @ 4:41am

Changelog.
Main:
- Balance improvements;
- Bug fixes;
- New visual and sound effects;
- 3 new tips;
- Ability to select a role before the start of the match;
- A separate air defense mode has been added to units that can fire at air targets, increasing the effectiveness of fire;
- Added aircraft of different sizes and with different weapons for each faction, located in a new building;
- The cost of all assault squads in MP (except Moruavo's Assault and Gilded's Assault) has been increased by 20-30%;
- Other minor fixes.

Changes in factions.
Nostova:
- Cost [Bunker] 400 MP> 300 MP;
- The deployment mode has been removed from [KA-20], now the autocannon always fires. Firing range 450 > 400.
Velia:
- New unit [Milu Vz.24] Air Defense armored vehicle armed with three machine guns;
- Research [Defense] moved from HQ to Barracks.
Rennland:
- New upgrade for [HMG Nest] - Air Defense version with Air Defense mode, but with x2 rate of fire and additional +500 HP.

Update: 26 Dec, 2024 @ 10:50am

Changelog.
Main:
- Balance improvements;
- Bug fixes;
- New visual and sound effects;
- Removed the function of detecting camouflaged soldiers for ALL officers;
- The ability to use grenades during a bayonet charge is disabled;
- Removed some armored vehicle upgrades that significantly changed their role on the battlefield. Instead, the upgrades became separate, cheaper versions of their progenitor. More details can be found in the "Faction Changes" section;
- Rebalance of faction development prices (now all factions have a cost of purchasing all buildings and upgrades of 1500 MP and 150 F);
- The visibility radius of all barricades has been reduced to 2;
- Standardization of soldier names to avoid confusion about the type and purpose of a soldier with a particular weapon. More accurate information about the weapon (number of rounds and its type) has been added to the description under the icons;
- Standardization of armored vehicle weight, which will eliminate some illogical and impossible events.
- Added some units and buildings for Gallitia (the faction is not available for multiplayer play);
- New skins;
- Other minor fixes.

Faction Changes.
Nostova:
- Complete faction rebalance. Now the faction has 3 doctrines at once, and the units are distributed more evenly, making each of them even more unique;
- New units - air defense tank [KPA-12], amphibious tank [Ferahnüma T-2], armored car [DTZ-0502 Huang], Cavalry [Statsu Lancers], [Horse Cart], Squad [Tiracinian HMGs], [HMG] crew (instead of the removed soldier with HMG);
- Gliders now have the invisibility function during flight, and also have a larger set of units for production.
Velia:
- New unit [Zhmot K21] instead of the removed artillery unit upgrade [Vilk K20];
- New unit [Milu K27] instead of the removed tank destroyer unit upgrade [Milu K26];
- New cavalry units [Lancer] and [Assault Cavalry];
- New equipment [Impact Grenade], available as research.
Rennland:
- New unit [Hagel KA.1925] instead of the air defense upgrade [Lirka GT.1925];
- New unit [Ulf-Reine BTH.1921] instead of the tank destroyer upgrade [Ulf LT.1920];
- New unit [Bul KT.1926] instead of upgrades with howitzer and AA [Bos KT.1924];
- New cavalry units [Hussar] and [Assault Cavalry];
- The [Anti-Tank Grenade] consumable now explodes with a timer, but deals more damage in a larger radius.

Update: 12 Nov, 2024 @ 5:44am

Changes.

Update: 21 Oct, 2024 @ 1:23pm

Changes.

Update: 5 Oct, 2024 @ 5:13am

Changes.

Update: 5 Oct, 2024 @ 5:06am

Changes.

Update: 22 Sep, 2024 @ 5:54am

Changes.

Update: 9 Sep, 2024 @ 9:18am

Changes.

Update: 3 Sep, 2024 @ 7:27am

Changes.