Imperator: Rome

Imperator: Rome

Reanimāta - Beta 1.10
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Update: 9 Feb @ 7:55am

- small corrections like a partially wrong tooltip

Update: 3 Feb @ 5:18am

- added a "sick icon" in two variants:
- visible if the char has a serious illness and health is lower than 80%,
- red glowing if the character is under 30% health

- chars can still be chosen for office even if they have a serious illness trait as long as they are over 80% health
- you can no longer give office / governor access to seriously ill chars
- reduced the chance of the stable and vineyard events and changed some options
- reduced the costs for Roman players to make chars propraetors aka governors


- minor fixes

Update: 22 Jan @ 8:59am

Update: 21 Jan @ 5:14am

Update: 20 Jan @ 2:35pm

- fixed a bug in a thrace mission
- small bug fixes
- partial integration of the FMO mod for later improvements (You still need the FMO in your load order for now)

Update: 18 Jan @ 9:45pm

- a load of small fixes for the latest Invictus update

Update: 15 Jan @ 6:17pm

- nerfing the autonomy system a bit
- nerfing some non tribal offices
- some fixes

Update: 13 Jan @ 9:47am

- several changes to some event files to bring them to Inv 1.9
- added a character Interaction to fire a jewish priest
- added removing priestess and priest effects to a lot other character interactions effects
- minor fixes
- added/fixed German translations for phoenician missions

Update: 11 Jan @ 11:11am

- updated some mission trees to Invictus 1.9 (including the egyptian ones)
- updated and corrected new Nicknames added in 1.9
- some German additions

Update: 9 Jan @ 5:31am