Tabletop Simulator

Tabletop Simulator

40k Combat Patrol 10th (Scripted)
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Update: 10 May @ 12:45am

10-May-2025 : Fixed all pdf links and broken models.

Update: 13 Aug, 2024 @ 2:07pm

Update: 13 Aug, 2024 @ 2:03pm

14-August-2024 : Fully reworked all the models to make sure none are broken due to legacy files being deleted. Rehosted all model files in own cloud. Fixed all unit inconsistency with the long overdue report by holygarm. Added ingame hints for yellowscribe buttons.

Update: 5 Apr, 2024 @ 8:33am

Update: 3 Apr, 2024 @ 1:16pm

4-April-2024 : Overhauled first column of combat patrol. Fixed abilities and fixed models to be true to combat patrol, differing significantly from 40k yellowscribe, based on the comprehensive report by user : holygarm.

Update: 2 Apr, 2024 @ 3:32am

2-April-2024 : Removed non-combat patrol abilities from Karagar the Blooded(World Eaters), Typhus(Death Guards), Manipulus Skand(AdMech).

Update: 30 Mar, 2024 @ 9:28am

Fixed more bag naming

Update: 30 Mar, 2024 @ 9:25am

Fixes some naming on bags

Update: 30 Mar, 2024 @ 1:24am

30-Mar-2024 : Named all the warlords to be in line with combat patrol. Added Purge Corps Deltic-9 combat patrol for Admech with full datasheet and custom cards.

Update: 28 Mar, 2024 @ 5:22am

28-Mar-2024 : Added plasmacyte to necrons, Updated custodes wound count, fixed weapon profile for tau fire team
Defaulted to hidden units to reduce load on map start.