Tabletop Simulator

Tabletop Simulator

40k Combat Patrol 10th (Scripted)
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Update: 1 Jun @ 2:08pm

Fixed IG Kark's gunner wound count on command squad.

Update: 1 Jun @ 1:47am

Update: 31 May @ 8:11am

Update: 31 May @ 8:07am

Added Agents of the imperium CP : Vantarrion Voidsmen, Added DG CP : Gloeming Blades, Added Necrons CP : Mindflenser Murder Court. Added Knights CP and Chaos Knights CP.

Update: 30 May @ 11:20pm

Complete revamp of all datasheet. Final clean on aeldari, ba, da, drukhari, LoV, SM and WE.

Replace BA models with the latest from forceorg.

Update: 30 May @ 9:54pm

Cleaned even more datasheets abilities that are not suppose to be there.
Admech, Chaos Demons, Deathguard, Genestealer Cults, Necrons, Space Wolves, Tyranids.

Update: 30 May @ 2:40pm

Cleaned up datasheet abilities that are not supposed to be in combat patrol in Chaos space marine, Grey Knights, Orks, Tau.

Update: 28 May @ 5:35am

Updated with a fork of FTC maps that support 2v2 multiplayer and the new Combat Patrol Deployments for 3 or 4 players.

Update: 27 May @ 11:07am

Added Multiplayer Rules for 1v1v1 2v2 1v1v1v1 3 man and 4 man
Added CP AM Strike Platoon Gorgonne VI

Update: 27 May @ 11:05am