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Depths Of Darkness
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Update: 28 Jun @ 9:34am

- slightly increased giant darkness sludge spawn rate, it can now drop nightmare fuel
- night terror have a increased chance to drop nightmare fuel
- true darkness weapons are now post-plantera using ectoplasm instead of mech bosses souls on their crafting recipe
- increased death harbinger size and also its projectiles
- reduced darkness arrow speed
- added in true darkness greatbow
- fixed ice ruler sellPrice
- increased grand mother slime knockback resistance
- fixed true darkness greatstaff rarity
- improved forgotten light AI
- added in Nightmare Staff a new hardmode summon weapon
- increased darkness essence required to craft all weapons and armor sets
- also increased frost gem required for the frost lord armor set
- modified Ceobe's armory projectiles slightly
- increased size of poison tome and venom tome projectiles

Update: 9 Jun @ 8:47am

- Rebalanced Demon's roar, it's no longer a hardmode weapon and can now be crafted post-skeletron.
Increased its damage, knockback, useTime, shootSpeed and removed the armor penetration
- Demon's roar bullet now have less damage, knockback, velocity and lower chance to inflict confusion
- Ideal bullets can now go through walls

Update: 7 Jun @ 8:53am

- nerfed forgotten greatsword damage from 74 to 70
- buffed glacier greatsword useTime from 27 to 26 but reduced damage from 82 to 80
- buffed true darkness greatsword damage from 95 to 100
- nerfed darkness greatsword damage from 36 to 34
- Fixed purple jellyfish spawning in pre-hardmode

Update: 26 Mar @ 3:12pm

- Buffed Arcane ring, now gives 8% reduced mana usage
- Buffed Mystic Emblem, now gives 16% reduced mana cost
- Buffed slightly shootSpeed of:
Harpy Staff, Ice Cream Staff, Darkness Greatstaff,
Osmium Staff, Poison Tome, Hellfire Tome, Shadow Codex
- Buffed damage of Umbra/Bloodshed staves by 1
- Buffed damage of Shade Tome from 21 to 24 but added a small damage penalty for each enemy pierced
- Fixed tag damage not working on all summons
- Reworked the Glowing Fungus Staff minion, now it shoots a spore cloud instead that can pierce enemies and lose speed with time also damage increased
- Buffed Sky Keeper Staff minion projectile speed considerably but reduced damage slightly
- Added in a new early game whip the Ice Ruler made of Frost gems
- Nerfed hatchets by reducing extra crit chance, piercing and increased piercing penalty of early game hatchets
- Nerfed piercing dart by increasing its piercing penalty
- Modified Darkness sludge, Spiked Darkness sludge and Giant Darkness sludge AI's to be faster with the weaker being the slowest
- Buffed Icicle frostburn debuff duration
- Removed player slowdown modifier on the darkness assassin set and hunter emblem
- Buffed defense of most enemies during hardmode with a difficulty above or equal to expert mode
- Added more modifiers to enemies when playing on legendary mode
- Now all enemies that shoot projectiles no longer have a fixed timer
- Added sound and dust effects to when the frost worm shoots its projectile
- Increased Darkness Occultist projectile size slightly

Update: 19 Feb @ 5:11pm

- Added an alternative recipe for the fallen knight potion using tungsten
- fixed Ice breaker hitbox
- Buffed Osmium yoyo increasing its damage slightly
- modified frost worm to be slower but now it can shoot an icy beam projectile to the player when on sight
- added in the Glacier Greatsword a pre-mech true melee sword

Update: 7 Feb @ 4:20pm

- Increased Ceobe's Knives shoot speed and projectile size
- Reworked Ice Storm again, now its projectiles are affected by gravity, no longer pierces but have increased base damage
- Buffed True Darkness Greatstaff
- Fixed Hatchets again
- Increased Osmium ore chunk size and frequency in the snow

Update: 31 Oct, 2024 @ 4:46pm

- increased osmium staff damage and projectile duration but increased damage penalty and reduced shoot speed
also projecile no longer loses speed when hitting an npc now it loses speed over time.
- reduced true darkness greatstaff shoot speed but also increased its projectile size and adjusted its dust effects.
- buffed sakuya knives homing.
- nerfed ice storm homing.
- increased osmium sword piercing to 4.
- slightly reduced osmium glaive shoot speed but now it can shoot 3 glaives.
- reduced osmium bow innacuracy.
- adjusted hatchets x velocity slightly.
- adjusted forgotten light projectile speed changes slightly.
- also updated the forgotten light staff tooltip.
- shade tome projectile loses speed quicker.
- venom tome increased shoot speed but projectile loses more speed on contact

Update: 28 Sep, 2024 @ 12:44pm

- New icon
- Removed Darkness Crossbow
- Added Darkness Greatbow to substitute the Darkness Crossbow
- Added 3 new hardmode weapons for Mage, Melee and Ranger with more to come in the future

Update: 22 Sep, 2024 @ 10:56am

- the mod now is open source on github the link to the github page is attached on the links section.

Update: 17 Aug, 2024 @ 5:19pm

- Adjustments to Frozen spirit spawn rate.
- Slightly reduced frost worm spawn rate also decreased max quanity of frost gems dropped from 3 to 2.
- Adjustments to Sky guardian hitbox and decreased its projectile speed and size.
- Reworked ice storm. (this has been done 2 updates ago already I just forgot to put it in the path notes)