Project Zomboid

Project Zomboid

Susceptible [Overhaul]
Showing 21-30 of 38 entries
< 1  2  3  4 >
Update: 13 May, 2024 @ 12:17pm

Airborne* (special fuck you to you ZaigoHime)

Update: 13 May, 2024 @ 11:47am



Update 1.2.9

Fixed:
  • Default key to equip protection is now N instead of M (because fuck me with my AZERTY keyboard with map not being on M and thinking M was a free slot)

Updated compatibility:

[trello.com]

Update: 25 Apr, 2024 @ 2:58pm



Update 1.2.8

Fixed:
  • A fix for the mod still considering the player inside a zone.

[trello.com]

Update: 24 Apr, 2024 @ 11:56am



Update 1.2.7

Fixed:
  • Manually drinking water now also removes your mask.
  • Updated sandbox tooltip for mask removal, clarifying some stuff.

[trello.com]

Update: 22 Apr, 2024 @ 2:42pm



Update 1.2.6

Fixed:
  • Mistake in french translation file (thx to inkredibehl).

New compatibilities:
  • New Horizon Uniforms (Hazmat is a multi-piece clothing which is not supported and the hood looks like it would use filters so it's filters for now until I find a solution. Sorry guys)

[trello.com]

Update: 22 Apr, 2024 @ 10:19am



Update 1.2.5

Fixed:
  • When not having bleach in your inventory but trying to use hotkeys to repair a wash type mask, it would send errors.

[trello.com]

Update: 21 Apr, 2024 @ 1:27pm



For all the fucking morons who can't seem to be able to read. Whenever you get a problem with my mod, don't report it on another modder's page but come to me directly. I made discussions to report these kind of shit and it doesn't even bother me if you report it to me in the comments of the mod directly or on the Discord in the mod page.

Also this update is for the same morons that have problems with Eggon's Hotkeys, who don't report it to me because they're idiots. Thanks to kERHUS for making me aware that donkeys like you tell him you have errors with my mods without letting me know. If you have errors with my mods, fucking tell me, it will make life easier for you, me and the modders who aren't supposed to receive these kind of reports.

Anyway, I follow kERHUS work closely and he even nicely asked me to add compatibility for his new helmet items, which is done in this same update. Meaning Susceptible compatibility is perfectly handled by my mod and no need to put more charge on kERHUS to have fun making his items compatible with Susceptible when my mod handles it.

Eitherway I don't bite, love and peace guys and those people I mention in these previous lines will recognize themselves. (you're actual idiots, can't even read a single line in a mod page and then complain shit doesn't work)

Update 1.2.4

Rework:
  • Hotkeys no longer require Eggon's Hotkeys but instead require Mod Options. This should help with compatibilities and since Mod Options is used by everyone, it should make hotkeys available to everyone.

Updated compatibilities:

[trello.com]

Update: 15 Apr, 2024 @ 2:13pm



Update 1.2.3

Rework:
  • Trait removal for it to not require a specific load order to work (I suggest a reinstallation but shouldn't matter unless playing on servers)
  • Updated translations and sandbox options names
  • Workshop page

[trello.com]

Update: 14 Apr, 2024 @ 7:23am



Update 1.2.2

Rework:
  • Reworked the repair via hotkeys for closed helmet so they can use every possible types of recharge (before was only cloth masks, now it's any cloth mask like in the base mod)

[trello.com]

Update: 14 Apr, 2024 @ 3:26am


AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

Update 1.2.1

Fixed:
  • WHY DOES THIS KEEP HAPPENING

[trello.com]