Garry's Mod

Garry's Mod

[tsp] 1911s and Desert Eagles '21
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Update: 26 Jan, 2021 @ 12:20pm

1911s / Desert Eagles 2021

Global - Recoil Reduction

Added - AMT Skipper

DE Mk. VII .357 - ROF Increase

Update: 3 Mar, 2020 @ 7:54am

Base_semipis - added walk offset, reduced sway
1908 - New skin, reload sounds, reduced recoil, new icon, reduced ROF
1911 Scorpion - New skin, Increased FOV, changed ironsights and run offset, new icon, fixed w_model texture, new reload sounds
Kimber Custom Compact - New model w/detachable suppressor, added w_model, new icon
Custom Deagle - Increased FOV
Deagle Mk. VII .357 - New reload sound
Hardballer + Hardballer SD - new reload sound
HK 1911 - new attach/remove suppressor sounds, reduced phong
M45 - new attach/remove suppressor sounds
P14 - Added w_model, new icon

Added Kimber Gold Match II
Added 1911 Machine Pistol

Update: 21 Oct, 2019 @ 4:01pm

Base_semipis - added walk offset, reduced sway
1908 - New skin, reload sounds, reduced recoil, new icon, reduced ROF
1911 Scorpion - New skin, Increased FOV, changed ironsights and run offset, new icon, fixed w_model texture, new reload sounds
Kimber Custom Compact - New model w/detachable supressor, added w_model, new icon
Custom Deagle - Increased FOV
Deagle Mk. VII .357 - New reload sound
Hardballer + Hardballer SD - new reload sound
HK 1911 - new attach/remove supressor sounds, reduced phong
M45 - new attach/remove supressor sounds
P14 - Added w_model, new icon

Added Kimber Gold Match II

Update: 4 Oct, 2019 @ 7:40pm

What is this, the 3rd revival?

I'm back. More content on its way. We'll start with this one because it's a classic (and also because "1911" comes up at the top of the update list).


Global changes:
- New shoot sounds for .40, 9mm, 10mm, .22lr, .45sd, 7.65, 9x18, 9x18sd
- Mass Compression


- Added Para Ordinance P14
- Added SVI Infinity Holo



Update: 24 Jul, 2018 @ 8:32am

- Fixed missing run offset animations
- Hardballer Longslide - Improved env_map
- HK1911 - added normal map
- MEU(SOC) - added normal map


Added:

Colt Officer's ACP
Desert Eagle Custom
Kimber 1911 Compact
Desert Eagle Scoped
Colt 1908 Vest Pocket

Update: 2 Jul, 2018 @ 9:33am

reload sounds

Update: 5 Feb, 2018 @ 6:06pm

Global:
Reload sound fixes
Reduced view bob
New .50ae shoot sound

HK1911:
Removed deploy sound

Update: 1 Feb, 2018 @ 4:47pm

Global:
Added custom ammo SENTs for immersion
Added custom ammo types for even more immersion
Reduced reserve ammo for each weapon to encourage the use of immersively immersive ammo SENTs.
Disabled dry firing to prevent sound clipping between the empty "click" and the last fired round.
Semiautomatic pistols that employ dryfire animations where the slide locks back will now utilize this animation automatically on the last shot.
Consolidated the code to reduce size by extremely negligible amounts because racecar
Decreased ironsight time because it felt restrictive
Decreased shoot delay when changing firemodes because that also felt restrictive
Increased sway when turning for more weeble wobble
Eliminated select-fire code for semiautomatic weapons because it created unnecessary problems to no benefit
Eliminated dry-fire loop when holding down 'E' because it looked stupid
Eliminated dry-fire loop when holding down 'reload' with certain suppressed weapons because that too looked stupid
Removed unused content to make room for not unused content
Weapons using detachable suppressors will now utilize w_models that have the suppressor attached
Recoil adjustments, increased emphasis on muzzle rise
New run offsets
FOV Adjustments

HK1911:
New models w/ detachable suppressor
Changed to .45
New spawnicon
Reduced ammo capacity

1911 Scorpion:
Increased recoil
Increased ROF
Matched w_model textures to v_model

Mk. XIX .44:
Reduced ironsight zoom

Mk. XIX .50 (black):
Removed unnecessary deploy sound

Mk. XIX .50 (nickel):
Reduced ironsight zoom

Hardballer Tac:
Fixed missing laser sight materials

Springfield 1911-A1:
Replaced with MEU(SOC), features detachable suppressor


Update: 10 Dec, 2017 @ 1:12pm

We'll call this the "Back From the Dead" update.

Before I begin, I would just like to thank the community for their faith in the [tsp] series. 300k + subscribers across 11 addons that have been dead for over two years is pretty impressive by any standard, so thank you guys for that, and I hope you find this update to be something of an improvement to what you've been using.

I fell off the planet back in 2015 following a HDD failure causing many, many months of work to get scrapped. About the same time life sucked up virtually all of my spare time. As this year comes to a close I've found the time and motivation to start tinkering again, and hopefully I will be able to update all 11 packs for your enjoyment this winter. I'm not sure how long I'll be available to mess with this pack.

With this addon and the coming updates on the others, I'm implementing some global changes:
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- Base code has been cleaned up, and I'm copying it over to a new name to keep it from conflicting with the code from unupdated addons as I progress.

- Crotch guns are being eliminated. All 14 weapons from this pack should have proper placement in 3rd person now.
- Shoot sounds have been updated. I did not change the sound ID's so this may conflict with the other packs, I'm not sure which one will be prioritized.
- Certain muzzle flash and impact effects have been downsized
- You can no longer sprint while aiming down the sights. This is still a little buggy w/ scoped weapons, but it's 'cleaner' than before
- Some fire rates have been reduced on semiautomatic pistols to reduce animation clipping
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Specific weapon updates:

- HK1911: Increased Recoil
- Desert Eagle Mk I .44: Increased phong to emulate a 'parkerized' finish
- Desert Eagle Mk VII .357: Reduced recoil, desaturated colors on slide/frame to improve two-tone contrast
- Desert Eagle Mk VII .44: Tweaked the phong settings to emulate a 'blued' finish
- Hardballer/Hardballer SD: Reduced phong

Update: 12 Aug, 2015 @ 6:44pm

- Fixed lua error when shooting grass (all projectile, impact, and penetration init files have been updated)
- New muzzle flash for pistols
- Cleaned up log_base_assault, fixed run offset issues, fixed firemodes not changing back from semi
- Cleaned up log_base_smgsd, fixed firemodes not changing back from semi
- Updated shoot sounds for 45ACP, 45ACP SD, .223, 9x19, .40SW, .40SW SD, 7.65mm
- New run offset for HK1911, Desert Eagle Mk VII .44, Mk XIX .50, Hardballer SD
- Updated textures for Desert Eagle Mk XIX .50
- Increased recoil on scoped hardballer, reduced magnification, and fixed missing hud icon
- Changed reload sounds for 1911 target, Desert Eagle Mk VII .357, Mk XIX .44, Hardballer, 1911-A1, 1911A1, HK1911
- Changed deploy sound for scoped hardballer
- Changed world model for 1911-A1