Arma 3
New Model Army (US Army 2020-2025)
Showing 1-10 of 10 entries
Update: 25 Mar @ 1:46pm

fixed issue with stoner99 unit being in US Army (2025) when there is no unit. this has been replaced with the XM250 gunner instead.

Update: 17 Mar @ 10:27pm

fixed an issue with the recon troops not having helmets and a major issue with the 2025 autorifleman. should be good now

Update: 29 Oct, 2024 @ 7:46pm

CDLC Removal update

So i have removed the Western Sahara DLC requirement from the mod and have replaced all of the content of it along with the Aegis mod.

This has caused the mod requirements to be increased as I have also included some new items

New IHPS and IVAS systems for 2025 units
Replaced P320 with the M17 from the Modular Handgun System
Updated the 2025 Autorifleman to use the XM250 instead of the vanilla Stoner 99
Added the new M3A1 Knight (AKA AbramsX)
Added new aircraft using the USAF mod so that there are new F-22, F-35, MQ-9, RQ-4A, C-17, C-130J, and KC-135

I have also added the key for the mod.

Let me know if you find any errors.

Update: 18 Jun, 2024 @ 8:47pm

COMPLETE and UTTER REVAMP

In this update I went through and completely rebuilt the faction using the ALIVE Orbat creator to address the issues of compatibility for various missions like Dynamic Combat/Recon Ops, Dynamic Civil War (and its Redux), ALiVE and more.

All of the main categories that you're used to are still there, plus all new groups to use as well, so don't worry that you'll lose your mission based on a lost class name or something, i didn't touch those and resused all of the originals.

additionally, I have also removed the JCA - Gen 4 Weapons and replaced it with the new SIG MCX Spear mod that was recently published, so a little smaller dependency... yay (though i do hope they relearse the other NGSW weapons in the future)

side note.... yes i literally just saw that a new IHPS/IVAS mod.... however, i just spent the last 16 hours fixing this mod and do not want to go back through and revamp EVERYTHING just to add another mod for some cosmetic stuff.

Otherwise let me know if you find bugs and such

Update: 24 May, 2024 @ 3:38pm

Update: 24 May, 2024 @ 3:33pm

fixed missing crew for vehicles

Update: 19 May, 2024 @ 11:09am

quick update that should now allow the factions to show in some of the various DRO and other missions where you can define your factions/sides.

Update: 11 Apr, 2024 @ 1:57pm

i addressed the missing base class weapons and i also added the missing radios to the units

Update: 11 Apr, 2024 @ 11:48am

In this update I have converted the 2020 troops to using the M4A1 with ACOG and Laser Module for the majority of troops. The other Support Troops of this version have the M4A1 ICO and Laser/Flashlight modules.

The Heavy Gunners have their weapons back in the form of the MMG-02 and M240. Their assistant gunners have also been changed so they aren't in their own category anymore.

The turrets for both 2020 and 2025 have been updated so they have basic rifleman in them rather than crewman.

Crewmen are properly named now.

The vehicles in 2025 have proper crew in them.

The 2025 faction solderis have been given the M4A4 ACO with Dualmount Module while support troops have been given the M4A4 ICO with DualMount Module.

Let us know if you find more bugs Thank you

Update: 1 Apr, 2024 @ 2:04pm