XCOM 2
Tedster's LWoTC Class Overhaul for Mod Jam/Ted Jam
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Update: 5 Aug @ 12:39am

  • Minor xcom row tweaks for a few classes. Just a few swaps for more appropriate things.

Update: 25 Jul @ 10:09pm

  • Fix wrong Sawbones being on Specialist.

Update: 19 Jul @ 11:13am

  • Swapped out one completely useless perk on Grenadier xcom deck.

Update: 14 Jul @ 11:41pm

  • XCOM deck updates for most classes with Captain Pet Rock review.

Update: 14 Jul @ 3:55pm

  • A bit of XCOM row swaps
  • Sharpshooter - Stiletto swapped for Anatomy, Rapid Targeting back to LCPL, vital point targeting back in at SGT, Phantom to the xcom deck. This is more of a "shooty holo" while the "stealth holo" role is Recon.
  • Assault - Formidible replaced with Steadfast - Formidable moved back to xcom deck. Further changes pending proper playtesting.
  • Shinobi - Reposition added at SGT, Shadowstep moved to CPL, Lone Wolf moved to xcom decks. - give the shooty flank build some help early before Hit and Run comes online.

Update: 13 Jul @ 11:40pm

  • Added Assault, Gunner, Shinobi, Sharpshooter reworks with the help of Captain Pet Rock and Merist
  • Tweaks to the Specialist end ranks: Healing Aid is now given by Sawbones instead of Neutralizing Agents (since it's just that perk but better), Stronghold Protocol back in because Healing Aid applies to it, and MSGT now has Quick Aid. Gremlin CCS has been replaced with Redoubting Protocol, which gives temporary ablative to all units in an area.
  • A few other minor xcom row adjustments.

Update: 19 Jun @ 7:39pm

  • Fix some config errors for the improvise grenade abilities

Update: 24 Jan @ 7:21pm

  • Swapped Light Em Up to Marauder on all classes to match base LW.

Update: 5 Nov, 2024 @ 8:11am

Fixed using the wrong Biggest Booms on Grenadier

Update: 28 Sep, 2024 @ 10:34pm

  • Technical: Swapped Javelin Rockets and Shredder rocket, so Shredder Rocket is in the XCOM deck and Javelin is back in the tree.