Barony
「 Barony Hardcore+ 」
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Update: 21 Oct, 2024 @ 2:22pm

- mechanic changes
-- Fear inflicted through CHR has its calculation reworked
--- You can start inflicting fear on charged hits once your current LVL + CHR value hit 10
--- Whether you apply Fear is now dependent on your CHR relative to your current level, on a monster type basis
---- Examples: To apply Fear to a rat, your CHR value must be at least 50 % of your LVL (say, 7 CHR at level 14). For a Cockatrice, it has to be at least 73 % (say, 59 CHR at LVL 80).
--- Now doesn't lock out from additional CHR fear infliction for a flat 10 seconds but for the fear duration + 3 seconds.
## Streamlining the mechanic a little bit

- item changes
-- Parashu slow nerfed from 2 to 1 second
## Since Parashu's RNG has effectively been removed at 100 axe skill, this change makes the weapon less of a free kiting tool late game and requires more consistent attention

- fixes and QoL
-- Added more player spawns in the Ancient Tomb because it bugged in multiplayer
-- Added main menu banners for the holiday themes

Update: 18 Oct, 2024 @ 2:26pm

- class balance changes
-- Accursed: The last and second to last stages of hunger give you a mighty STR and DEX boost instead of weakening you
# I found it more interesting to turn hunger into a double-edged sword for the Accursed, also giving them some flexibility to deal with hunger issues
-- Accursed: Spawns with Hunger Stone
--- Hunger Stone: When empty, it stores hunger satiation. When full, it gives it back to the player using it. Can only be used above/below a certain satiation threshold.
# A complaint regarding the Accursed was the class' low viability in multiplayer settings where certain races-class combinations would find it near impossible to stay satiated. The Hunger Stone was conceptualized to add some party resource management.

- mechanic changes
-- Spellbooks now don't disappear when broken
# It's frustrating for players who want to enchant a book as their main weapon to have it crumble and disappear due to bad RNG
-- Extent of the PER based sniping bonus is now also tied to the Ranged skill
# Disregarding the ranged skill at all yet dealing massive throwing weapon damage didn't feel right
-- Cap weapon skill gainable on allies at 40
# with the CHR ally regen bonus, this became an obvious, lame and sluggish way to level up your weapons
-- Slowing duration on dash backstabs increased
-- Attacking dummy bots will now allow you to speedlevel melee weapon skills in exchange for durability. Leveling boost with unarmed or artifact weapons is capped at 20.
# gives tinkerers some extra utility and adds use for throwaway weapons, especially late game

- map and monster changes
-- Replaced Sokoban with the Ancient Tomb
# Sokoban grew stale in my opinion so here's a new benign challenge level for you to earn your Djinn's Brace
-- Decreased Insectoid Squadron Leader XP gain
# Gave same as Raider despite being weaker
-- Swapped Ancient Raider and Ancient Knight XP gain
# Raider gave more XP previously but this just clashes with player intuition since the Knight appears later

- fixes and QoL
-- Fixed the "You hit a long-range shot" message only playing for host (and whenever a client hit a shot)
-- Fixed the Conjurer skeleton having a life saving amulet at a certain rank
-- Fixed the last purple orb in Invaded Hamlet being retrievable
-- Changed it so purple orbs don't need to stay on the pedestal to keep the secret merchant areas open
-- Tweaked the Gnomish Bazaar to avoid gnomes attacking the human prisoners, thus causing havoc without the players' fault

Update: 22 Sep, 2024 @ 6:07am

Truly fixed the bug allegedly fixed in yesterday's patch, patched other potentially troublesome areas due to a misunderstood variable.

Update: 21 Sep, 2024 @ 3:18am

Fixed a bug where leveling blocking with non-shield off-hands stopped increasing with the Novice skill (1) as opposed to past Novice (21).

Update: 14 Sep, 2024 @ 4:02pm

Item updated.

Update: 14 Sep, 2024 @ 3:56pm

https://raw.githubusercontent.com/Skatcat/BaronyHardcorePlus/hc%2B/CHANGELOG

Update: 9 Jul, 2024 @ 6:06am

Item updated.

Update: 3 Jul, 2024 @ 11:38am

Item updated.

Update: 3 Jul, 2024 @ 7:33am

Item updated.

Update: 3 Jul, 2024 @ 7:32am

Item updated.