Sid Meier's Civilization VI

Sid Meier's Civilization VI

Second Unique Infrastructure
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Update: 20 Jan @ 2:35am

Babylonian Pardesu Historic moment image fixed

Update: 19 Jan @ 2:40pm

Fix for JNR's Theater expansion compatibility

Update: 21 Dec, 2024 @ 8:53am

Gran Colombia - Chicheria (Rework): Haciendas now receive +1 Gold and +1 Culture instead of +2 Culture
Rome - Villa Rustica (Buff): +1 Culture (requires Urbanization)

Increased compatibility with mods that rework civilizations

Update: 28 Aug, 2024 @ 10:24am

Update: 27 Aug, 2024 @ 3:05pm

Fixed Mapuche bug

Update: 5 Aug, 2024 @ 9:09am

Big update, buffing a number of infrastructures (changelog available on the last page of SUI Google Document)
Added gameplay compatibility to JNR's UC mods for buildings and districts
Fixed missing Government Plaza adjacencies
Miscellaneous bug fixes

Update: 25 May, 2024 @ 1:36pm

Update 1.2
- Gracht fix (Engineer can boost production)

Update: 25 May, 2024 @ 12:50pm

Update 1.2
A balance, compatibility, patching update:
Fixed numerous clippings near rivers
Many structures buffed, visit the Google Docs
Fixed compatibility issue with CQUI, added full compatibility with City Lights

Update: 28 Apr, 2024 @ 11:05am

- Added New Unique District Icons (Prophet Bridge)

Update: 16 Apr, 2024 @ 12:19pm

- Chicheria buffed
- Nesoikoi buffed
- IZ adjacency added to Gracht
- Fixed typos and Bullring - Theater Square adjacency