Garry's Mod

Garry's Mod

gm_abandoned_shelter
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Update: 10 Apr, 2024 @ 4:26pm

Update Log v1.0.2:

Hello, welcome to the new update!
This update was supposed to help fix somethings
but also broke somethings that I don't know how to
fix at the moment. But this update also brings new rooms!

What's New:
- Four New Rooms
- A change in lighting after the two first rooms you explore
- Made some elevation changes in the new rooms
- Graffiti To The Vent Room
- Window To The Small Room
- "Thing" Now Stalks The Player More
- Doors!

Fixed:
- Radio
- Fixed The Door Issue

Needs To Be Fixed:
- Archway In The Blue Room
- Blue Door In Red Room
- "Thing" Doesn't Attack Player Still




That's about all for this update and I'll See you in the next one.
Bye!

Update: 10 Apr, 2024 @ 4:24pm

Update: 4 Apr, 2024 @ 9:34am

Update Log v1.0.1:
Added:

- Three New Rooms
- Sound Ambiance
- Radio That Doesn't Play Anything Yet
- Scripted Event
- Thing That Stalks You

Additional notes:
Listen Closely to one of the walls.

What's next:

- I plan on adding new rooms
- Making the radio functional
- and adding a few more things that I may have forgotten to add

Update: 2 Apr, 2024 @ 12:50pm

I made this in a few hours to kinda test and see how I do building certain things in hammer.
May not update this map because I'm currently working on a different map.

The doors are brushes because hammer++ decides for some reason to
make the doors randomly disappear after compiling, and if I do get it to work the door collisions
completely mess up (e.g. "You can walk through the
door model but walking a few units forward you'll end up bumping into the door collision
even though the door model is behind you").

If you have any way to help me with that problem please leave a comment.