Garry's Mod

Garry's Mod

Peacekeeper
Showing 51-60 of 110 entries
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Update: 17 Apr, 2024 @ 5:28am

Made The Peacekeeper Remove Itself If The Player That Spawned It Doesn't Have Admin. (Yea Security System Goes Epic)

Update: 14 Apr, 2024 @ 7:25pm

Made The Bullets WAYYYYYYYYYYYY More OP. (YES I Did Do THAT)

Update: 13 Apr, 2024 @ 5:56pm

Added PCall To Some Stuff BECAUSE. (Okay)

Update: 13 Apr, 2024 @ 5:35pm

What Did I Do? (Find Out In Today's Video?) (What?)

Update: 13 Apr, 2024 @ 3:05pm

Made The Peacekeeper Way Smarter. (You're Not Getting Away Without Paying For What You Did)

Update: 13 Apr, 2024 @ 12:49pm

Added Some Extra Overrides To Prevent The Peacekeeper's Health From Being Modified.

Update: 12 Apr, 2024 @ 1:53pm

Made The Controller Let You Know That No Peacekeeper Is Available If You Try To Blame An Entity When No Peacekeeper Is Available. (Yea I Don't Know)

Update: 11 Apr, 2024 @ 11:49am

Made The NPC More Safe From Errors. (Just Slapped PCall Everywhere Needed)

Update: 10 Apr, 2024 @ 10:13pm

Made The Peacekeepers Overrides Use Less Exclamation Characters. (Yes This Makes Them Load Slower Meaning Other Addons Can Load Before And Possibly Defeat The Peacekeeper However Trust Me I Will Make Something Better) (This Is Done To Lower The Risk Of The File-Path Being Too Long)

Update: 10 Apr, 2024 @ 8:54pm

BEST UPDATE EVER (200 SUBSCRIBER SPECIAL) (No It's Not I Literally Just Made The NPC Less Laggy Now Let Me Play My Game)