tModLoader

tModLoader

NPC Warfare
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Update: 11 Apr, 2024 @ 1:40pm

Version 1.2.1

- Added checks for NPCs that are spawned by/connect to other NPCs, hopefully reducing the amount of conflict in mods with NPCs hurting themselves. Does not entirely solve the problem but it does help.
- Added extra projectile checks to make sure modded NPCs don't damage themselves w/ projectiles. Was already working fine for me but others ran into issues, should be solved now.
- Fixed Slime Faction
- Tried to fix Polar Exterminator faction (for Qwerty's), still ain't working though
- Minor changes to other stuff

Update: 10 Apr, 2024 @ 8:41pm

Version 1.2.0.1

- Fixed Beast Faction and added Werewolf to Night Faction

Update: 10 Apr, 2024 @ 8:11pm

Version 1.2.0 - The Custom Factions Update

- Added support for 3 custom factions, unlimited NPC count each

- Added "Extra Factions" section
- Added "Extra Sections" tab, which contains a damage multiplier and knockback multiplier
- Fixed broken faction toggles (a lot more than I expected)
- Massive amount of bug fixes

Update: 10 Apr, 2024 @ 12:38am

Version 1.1.0.5
- Improved icon
- Minor bug fixes
- Renamed awkward config title

Update: 9 Apr, 2024 @ 9:26pm

Version 1.1 - The Config Update:
- Added Configs for the majority of factions, more will be added soon
- Can be accessed through the Workshop mods menu, mods reload automatically after saving changes.
- 3 options: Disabled, Default, and Rogue.

- Fixed massive bug where mods attempting to access Damage Class of NPC hits would crash the game
- Fixed Hornet faction
- Fixed more minor bugs

Update: 9 Apr, 2024 @ 12:16pm

Version 1.0.2 has been published to Stable tModLoader v2024.2

Update: 9 Apr, 2024 @ 2:10am

Version 1.0.1 has been published to Stable tModLoader v2024.2

Update: 9 Apr, 2024 @ 12:20am

Version 1.0.0 has been published to Stable tModLoader v2024.2