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Forgotten Evils
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Update: 15 Jun, 2024 @ 1:10pm

Version 1.4.1.3

Resprited Sunplate Privateer and slightly nerfed it.

Update: 14 Jun, 2024 @ 2:51pm

Version 1.4.1.2

Made Granite Crab bigger.

Update Granite Crab sprite. Tweaks to sprite made by "TheFallenChild".

Added bestiary entries for the Quadruplets.

Update: 13 Jun, 2024 @ 4:44pm

Version 1.4.1.1

Added new OST for Cursed Mode Eye of Cthulhu: Dual Eyesore - Forgotten Evils OST by Sophie https://youtu.be/Fn0uCEY5KCI

Update: 11 Jun, 2024 @ 4:47pm

Version 1.4.1

Minions will now properly target True Eater of Worlds and All-Seeing Wall of Flesh.

True King Slime is now less likely to body slam into you at 1000 mph during his first form*. He will also start absorbing bosses earlier in the fight.

*I'm not saying it won't happen anymore, but it's less likely to.

Update: 10 Jun, 2024 @ 7:48pm

Version 1.4

This update basically revamps the balancing of Forgotten Evils weapons and bosses. For awhile now FE has been a balancing nightmare, with most of its weapons obliterating both vanilla bosses and FE bosses in seconds, and making vanilla weapons virtually useless. Just about every weapon had its dps heavily nerfed so that it's a good choice for the stage of the game that you get it, but it's not so busted that it trivializes boss fights and invalidates vanilla gear. Certain bosses have also been adjusted to accommodate these new changes. I won't be listing all of the tiny changes I made individually because that would be too much work, but there are a few noteworthy changes I'd like to mention:

1: Changed Aether Wyrm minion so that its projectiles home in on enemies, don't pierce, and don't interfere with other weapon hit cooldowns.

2: Re balanced Aether Wyrm so that it has much less max health, but has extremely high defense on all segments except the head and the tail.

Update: 8 Jun, 2024 @ 11:36am

Version 1.3.9.9

*Slightly buffed Collapsing Star.

*Slightly buffed Desolate Whirlpool.

*Fixed pricing on various items.

Update: 8 Jun, 2024 @ 10:47am

Version 1.3.9

Devil Deerclops:

*Increased max health.

*Increased minion quantity.

*Changed debris projectiles to look like they're actually made of snow/ice.

*Increased debris projectile quantity.

Ecto Guardian:

*Increased max health.

*Increased Ecto Mace max health.

Aether Wyrm:

*Significantly increased max health.

Miscellaneous:

*Buffed Aether Edge damage.

*Nerfed Crypt Gun damage.

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Can you feel it? Soon I'll have to rename the mod to "Forgotten Power Creep".

Update: 7 Jun, 2024 @ 6:47pm

Version 1.3.8

Significantly buffed Sunplate Privateer's max health*.

Buffed Desert Phantom's health**.

Gave Cursed Mode King Slime, Eater of Worlds, Deerclops, Bee King and Destroyer screen shaking effects during certain animations.

*Cannons, Archers and Captain have all had their health buffed. I'll make this boss challenging if I have to give it Moon Lord stats.

**Jackal Face, Sun Face, Block Face and Desert Phantom have all had their health buffed.

Update: 6 Jun, 2024 @ 4:32pm

Version 1.3.7

Significantly buffed Cursed Mode Skeletron's health.

Made stingers during The Bee King fight despawn much faster to reduce lag.

Fixed issue where Granite Crab breaks if you have 50+ unidentified mods installed*.

Fixed issue where Cursed Mode Destroyer breaks if you have 50+ unidentified mods installed*.

*Fixes not guaranteed.

Update: 1 Jun, 2024 @ 6:49pm

Version 1.3.6

Added new theme for Cursed Mode Deerclops, made by "Sophie".