Garry's Mod

Garry's Mod

[tsp] Assault Rifles '21
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Update: 26 Jan, 2021 @ 3:08pm

Rifles pt. 1 2020

global - recoil reduction

Added - Beretta ARX-160

Update: 6 Oct, 2019 @ 6:38am

- Renamed to [tsp] Assault Rifles


- Mk. 17: New shoot sound
- Added SIG SG552 Commando
- Added SIG SG552 Commando Betamag
- Added SIG SG552 Commando CQB
- Added SIG SG550
- Added AR70 M145
- Added AR70
- Added CZ 805 Holo
- Added CZ 805
- Added FB Radom MSBS
- Added IMBEL MD97

Update: 2 Jul, 2018 @ 10:19am

reload sounds

Update: 17 Apr, 2018 @ 8:21pm

Updated base
Fixed sound clipping
Ammo entities
Updated spawn icons

Added F2000 Tactical
Added FNC
Added L1A1 Scoped

M240 - added normal maps
F2000 - added normal maps
FAL - added w_model
FAL scoped - new models
FNAC - added w_model
FNAC ACOG - added w_model

Update: 18 Dec, 2017 @ 5:29pm

- Fixed crotch guns
- Tweaked shoot sounds
- Disabled ADS when sprinting
- Renamed [tsp] Rifles to [tsp] FN Pack
- Removed Carcano because it was fugly
- Removed SV-98 (will reintroduce later)
- Added F2000
- Added FAL (scoped)
- Added Scar-H
- Added M240
- Added Mk. 17 Mod 0

Update: 12 Aug, 2015 @ 6:35pm

- Fixed lua error when shooting grass (all projectile, impact, and penetration init files have been updated)
- New muzzle flash for pistols
- Cleaned up log_base_assault, fixed run offset issues, fixed firemodes not changing back from semi
- Cleaned up log_base_smgsd, fixed firemodes not changing back from semi
- Updated shoot sounds for 45ACP, 45ACP SD, .223, 9x19, .40SW, .40SW SD, 7.65mm
- New muzzle flash for Carcano

Update: 16 Feb, 2015 @ 7:28pm

-All rifles have run animations
-Disabled reload while using scopes

Update: 4 Oct, 2014 @ 12:46pm